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+10
@@ -0,0 +1,10 @@
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build
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.build
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.DS_Store
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.gradle
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gradle-daemon-jvm.properties
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.idea
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.kotlin
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local.properties
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Package.resolved
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*.xcodeproj
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@@ -0,0 +1,70 @@
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import Foundation
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/// Decode a base64 string back into a regular string
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func otherBase64ToString(_ encoded: String) -> String {
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guard
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let data = Data(base64Encoded: encoded),
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let str = String(data: data, encoding: .utf8)
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else {
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return ""
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}
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return str
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}
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/// Capitalize the first letter of a string
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func otherCapitalize(_ s: String) -> String {
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guard let first = s.first else {
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return s
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}
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return String(first).uppercased() + String(s.dropFirst())
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}
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/// Launch to wait for asynchrnous actions
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func otherLaunch() {
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RunLoop.current.run()
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}
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/// Count leading spaces in a line
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func otherLineIndent(_ line: String) -> Int {
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var count = 0
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for ch in line {
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if ch == " " {
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count += 1
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} else {
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break
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}
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}
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return count
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}
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/// Print to stderr
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func otherPrintStderr(_ txt: String) {
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if let dat = "\(txt)\n".data(using: .utf8) {
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FileHandle.standardError.write(dat)
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}
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}
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/// Print each key/value processed by a controller into stderr
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func otherSetupConsoleLogging(
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_ ctrl: DialectController,
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_ prefix: String
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) {
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ctrl.registerCallback { c -> Void in
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let value = c.fieldAny(c.recentField)
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let line = "ИГР \(prefix) k/v: '\(c.recentField)'/'\(value)'"
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otherPrintStderr(line)
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}
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}
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/// Write output text to a file
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func otherWriteFile(
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_ path: String,
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_ content: String
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) {
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try? content.write(toFile: path, atomically: true, encoding: .utf8)
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}
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/// Terminate the main RunLoop
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func otherShutdown() {
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exit(0)
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}
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+1
-1
@@ -1,7 +1,7 @@
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version: 4
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output:
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ver-mac/src/dialect.swift:
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game/ver-mac/src/dialect.swift:
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type: swift
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RootComponent:
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+1
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../../../../components/other/other.swift
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Symlink
+1
@@ -0,0 +1 @@
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../../../../components/root/root.swift
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+1
@@ -0,0 +1 @@
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../../../../components/root/rootVM.swift
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@@ -0,0 +1 @@
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../../../../../components/root/mac/view/RootView.swift
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Executable
+10
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#!/bin/bash -e
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SDIR=$(cd "$(dirname "$0")" ; pwd -P)
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T=$SDIR/step
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source $SDIR/paths
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STEP=0
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source $T/generateDialect
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source $T/buildMac
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source $T/packageMac
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APP_MAC=$SDIR/../game/ver-mac/.build/ogs-mahjong.app
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Executable
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#!/bin/bash -e
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killall cfprefsd 2>/dev/null || true
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sleep 1
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rm -f $HOME/Library/Preferences/OGS\ Mahjong.plist \
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$HOME/Library/Preferences/org.opengamestudio.Mahjong.plist
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echo "removed app preferences (window geometry)"
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Executable
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#!/bin/bash -e
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SDIR=$(cd "$(dirname "$0")" ; pwd -P)
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T=$SDIR/step
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source $SDIR/paths
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STEP=0
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source $T/runMac
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Executable
+7
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#!/bin/bash -e
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STEP=$((STEP+1))
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echo -e "\n> > > > Step №$STEP. Build for macOS"
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cd $SDIR/../game/ver-mac
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swift build
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Executable
+6
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#!/bin/bash -e
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STEP=$((STEP+1))
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echo -e "\n> > > > Step №$STEP. Generate Dialect"
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$SDIR/../../dialect/util/run-generator --file=$SDIR/../dialect.yml
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Executable
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#!/bin/bash -e
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STEP=$((STEP+1))
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echo -e "\n> > > > Step №$STEP. Make an app package for macOS"
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rm -rf $APP_MAC
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APP_DAT=$APP_MAC/Contents
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mkdir -p $APP_DAT/MacOS
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mkdir -p $APP_DAT/Resources
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cp $SDIR/../game/ver-mac/.build/debug/ogs-mahjong $APP_DAT/MacOS/ogs-mahjong
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cp $SDIR/../game/ver-mac/Info.plist $APP_DAT/Info.plist
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cp $SDIR/../game/ver-mac/Resources/AppIcon.icns $APP_DAT/Resources/AppIcon.icns
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Executable
+6
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#!/bin/bash -e
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STEP=$((STEP+1))
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echo -e "\n> > > > Step №$STEP. Run macOS app"
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$SDIR/../game/ver-mac/.build/ogs-mahjong.app/Contents/MacOS/ogs-mahjong
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