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- protocol Context {
- var itemsCount: Float { get }
-
- }
-
- class Position {
- x: Float
- y: Float
-
- constructor(x, y) {
- this.x = x
- this.y = y
- }
- }
-
- func memoryItemPositions(c: Context) -> Position[] {
- var pos: Position[] = []
- for (var i = 0; i < c.itemsCount; i++) {
- let row = Math.floor(i / 4)
- let x = memoryGap() + (i - row * 4) * memoryGap()
- let y = memoryGap() + row * memoryGap()
- pos.push(new Position(x, y))
- }
- return pos
- }
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