You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

75 lines
5.0KB

  1. <!DOCTYPE html>
  2. <html>
  3. <meta charset="utf-8">
  4. <head>
  5. <link rel="stylesheet" href="../../style.css">
  6. </head>
  7. <body>
  8. <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
  9. <div id="header">
  10. <div class="header2">
  11. <div class="menu">
  12. <a href="../../en/news/index.html">News</a>
  13. <a href="../../en/game/index.html">Games</a>
  14. <a href="../../en/tool/index.html">Tools</a>
  15. <a href="../../en/page/about.html">About</a>
  16. </div>
  17. <div id="lang">
  18. <a href="../../en/news/mahjong-demo2.html">EN</a>
  19. <a href="../../ru/news/mahjong-demo2.html">RU</a>
  20. </div>
  21. <div class="clear"></div>
  22. </div>
  23. </div>
  24. <h3 class="left_item_title">In the news...</h3>
  25. <center>
  26. <div class="news_item">
  27. <h2 class="news_item_title">
  28. <a href="mahjong-demo2.html">OGS Mahjong 2: Demo 2</a>
  29. </h2>
  30. <p class="news_item_date">
  31. 2018-10-02 00:00
  32. </p>
  33. <div class="news_item_contents">
  34. <p><img src="../../images/2018-10-02-mahjong-demo2.png" alt="Start of a Mahjong party" /></p>
  35. <p>We are glad to announce the release of the second demonstration of OGS Mahjong 2. The purposes of this release were to refine our development techniques and build a solid cross-platform foundation.</p>
  36. <p><strong>Release</strong></p>
  37. <p>Run the latest version of OGS Mahjong 2 in your web browser: <a href="http://ogstudio.github.io/ogs-mahjong">http://ogstudio.github.io/ogs-mahjong</a></p>
  38. <p>You are encouraged to run the game with <code>seed</code> parameter like this: <a href="http://ogstudio.github.io/ogs-mahjong?seed=0">http://ogstudio.github.io/ogs-mahjong?seed=0</a></p>
  39. <p>This allows you to play the same layout each time you launch the game.</p>
  40. <p>Each seed uniquely identifies the placement of tiles. Thus, different seeds give you a different experience.</p>
  41. <p><strong>Development techniques and foundation</strong></p>
  42. <p>During the second demonstration development, we switched from standard development to <a href="example-driven-development.html">example-driven one</a>. This resulted in the creation of three distinct repositories to back the development of OGS Mahjong 2:</p>
  43. <ul>
  44. <li><a href="https://github.com/OGStudio/openscenegraph-cross-platform-examples">OpenSceneGraph cross-platform examples</a> repository provides cross-platform foundation like resource handling, render window setup, etc.</li>
  45. <li><a href="https://github.com/OGStudio/ogs-mahjong-components">OGS Mahjong components</a> repository provides Mahjong specific functionality like parsing layout, matching tiles, etc.</li>
  46. <li><a href="https://bitbucket.org/ogstudio-games/ogs-mahjong">OGS Mahjong</a> repository contains snapshots of <code>OGS Mahjong components</code> features that comprise specific game version. E.g., <code>Demo 2</code> version is almost identical to <a href="https://github.com/OGStudio/ogs-mahjong-components/tree/master/05.ColorfulStatus">05.ColorfulStatus</a> example of <code>OGS Mahjong components</code>.</li>
  47. </ul>
  48. <p><strong>Beyond Mahjong solitaire</strong></p>
  49. <p>In addition to <code>seed</code> parameter, you can let the game use remote layout hosted at GitHub: <a href="http://ogstudio.github.io/ogs-mahjong?seed=0&layout=github://OGStudio/ogs-mahjong-components/data/cat.layout">http://ogstudio.github.io/ogs-mahjong?seed=0&layout=github://OGStudio/ogs-mahjong-components/data/cat.layout</a></p>
  50. <p>Utilizing remote resources is an extremely powerful approach allowing anyone to create a layout of his/her choice and see the layout in action instantly.</p>
  51. <p>Our next step is to turn game logic into a resource, too.</p>
  52. </div>
  53. </div>
  54. <div id="disqus_thread"></div>
  55. <script>
  56. var disqus_config = function () {
  57. this.page.url = "https://opengamestudio.org/en/news/mahjong-demo2.html";
  58. this.page.identifier = "mahjong-demo2.html";
  59. };
  60. (function() { // DON'T EDIT BELOW THIS LINE
  61. var d = document, s = d.createElement('script');
  62. s.src = 'https://opengamestudio.disqus.com/embed.js';
  63. s.setAttribute('data-timestamp', +new Date());
  64. (d.head || d.body).appendChild(s);
  65. })();
  66. </script>
  67. <noscript>Please enable JavaScript to view the <a href="https://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript>
  68. <div id="footer">
  69. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  70. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  71. </div>
  72. </center>
  73. </body>
  74. </html>