73 lines
3.4 KiB
HTML
73 lines
3.4 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<meta charset="utf-8">
|
|
<head>
|
|
<link rel="stylesheet" href="../../style.css">
|
|
</head>
|
|
<body>
|
|
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
|
|
<div id="header">
|
|
<div class="header2">
|
|
<div class="menu">
|
|
<a href="../../en/news/index.html">News</a>
|
|
<a href="../../en/game/index.html">Games</a>
|
|
<a href="../../en/tool/index.html">Tools</a>
|
|
<a href="../../en/page/about.html">About</a>
|
|
</div>
|
|
<div id="lang">
|
|
<a href="../../en/news/kotlin-cross.html">EN</a>
|
|
<a href="../../ru/news/kotlin-cross.html">RU</a>
|
|
</div>
|
|
<div class="clear"></div>
|
|
</div>
|
|
</div>
|
|
<h3 class="left_item_title">In the news...</h3>
|
|
<center>
|
|
<div class="news_item">
|
|
<h2 class="news_item_title">
|
|
<a href="kotlin-cross.html">The turn to cross-platform solutions</a>
|
|
</h2>
|
|
<p class="news_item_date">
|
|
2025-09-03
|
|
</p>
|
|
<div class="news_item_contents">
|
|
<p><img src="../../images/2025-09_push-error.jpg" alt="" /></p>
|
|
<h1 id="theclashwithgitpushlimits">The clash with git push limits</h1>
|
|
<p>In August I've added <code>git commit</code> and <code>git push</code> commands to PSKOV.
|
|
However, it became clear that Vercel (we use the service to host CORS
|
|
proxy) does not allow <code>git push</code> requests for a moderately sized
|
|
repository (50M) of this very site. Vercel returns <code>413 Content
|
|
too large</code> error.</p>
|
|
<p>Thus, to support <code>git push</code> for moderately sized repositories, I would
|
|
need to run my own server with CORS proxy. I have neither money, nor
|
|
time to do that at the moment, unfortunately.</p>
|
|
<p>That's why, having stumpled upon the wall of reality once again, I have to
|
|
retreat: PSKOV will now be a Node.js application that generate sites
|
|
locally. A user can manager Git himself.</p>
|
|
<h1 id="september">September</h1>
|
|
<p>In September I will create the first version of PSKOV for Node.js
|
|
using Kotlin Multiplatform.</p>
|
|
</div>
|
|
</div>
|
|
<div id="disqus_thread"></div>
|
|
<script>
|
|
var disqus_config = function () {
|
|
this.page.url = "https://opengamestudio.org/en/news/kotlin-cross.html";
|
|
this.page.identifier = "kotlin-cross.html";
|
|
};
|
|
(function() { // DON'T EDIT BELOW THIS LINE
|
|
var d = document, s = d.createElement('script');
|
|
s.src = 'https://opengamestudio.disqus.com/embed.js';
|
|
s.setAttribute('data-timestamp', +new Date());
|
|
(d.head || d.body).appendChild(s);
|
|
})();
|
|
</script>
|
|
<noscript>Please enable JavaScript to view the <a href="https://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript>
|
|
<div id="footer">
|
|
The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
|
|
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
|
|
</div>
|
|
</center>
|
|
</body>
|
|
</html>
|