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  1. <!DOCTYPE html>
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  21. <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
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  26. <a href="/pages/projects.html" class="menu-button secondary">Projects</a>
  27. <a href="/pages/about.html" class="menu-button secondary">About</a>
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  32. <!-- Main Page Content and Sidebar -->
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  34. <!-- Main Blog Content -->
  35. <div class="large-9 columns">
  36. <article>
  37. <a href="http://opengamestudio.org/mahjong-techdemo1-gameplay.html"><h3 class="article-title">First techdemo of OGS Mahjong 2: Gameplay</h3></a>
  38. <h6 class="subheader" title="2018-02-16T00:00:00+03:00">Пт 16 Февраль 2018
  39. <a class="button secondary small translation-button" href="http://opengamestudio.org/mahjong-techdemo1-gameplay-ru.html">ru</a>
  40. </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-02-16-mahjong-techdemo1-gameplay.png" /></p>
  41. <p>We are glad to announce the release of the first technical demonstration of
  42. OGS Mahjong 2. The purpose of this release was to verify gameplay across
  43. supported platforms.</p>
  44. <p>Get techdemo for your platform:</p>
  45. <ul>
  46. <li>Run <a href="https://ogstudio.github.io/game-mahjong/versions/013/mjin-player.html">Web version</a> in your browser</li>
  47. <li>Get <a href="https://drive.google.com/open?id=1KW8IEN8Dpz8ODeg8BctVSJyzj9-AL9hR">Android version</a></li>
  48. <li>Get <a href="https://drive.google.com/open?id=1oj0-OXSmEatttzn86u2vgP9SRAIC0ozB">Windows version</a></li>
  49. <li>Get <a href="https://drive.google.com/open?id=1EX7kLIThLiMz9_W7VmBPySms3mlrF-i6">Linux version</a></li>
  50. <li>Get <a href="https://drive.google.com/open?id=1KWnvbHzan8MpMcZPG2QC-7KWoEYbqrM2">macOS version</a></li>
  51. </ul>
  52. <p>Notes:</p>
  53. <ul>
  54. <li>iOS version is not released because it cannot be easily shared outside AppStore.</li>
  55. <li>Launch <code>run</code> script under Linux and macOS.</li>
  56. <li>Linux version is only available in 64-bit variant.</li>
  57. <li>macOS version should run on macOS Sierra or newer.</li>
  58. </ul>
  59. <p>That's it for now, have a nice testing!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  60. </p>
  61. </article>
  62. <hr class="gradient"/>
  63. <article>
  64. <a href="http://opengamestudio.org/mahjong-recreation-start.html"><h3 class="article-title">Mahjong recreation start</h3></a>
  65. <h6 class="subheader" title="2018-01-26T00:00:00+03:00">Пт 26 Январь 2018
  66. <a class="button secondary small translation-button" href="http://opengamestudio.org/mahjong-recreation-start-ru.html">ru</a>
  67. </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-01-26-mahjong-recreation-start.png" /></p>
  68. <p>This article describes the start of Mahjong game recreation.</p>
  69. <p><strong>Plan</strong></p>
  70. <p>We started Mahjong recreation endeavour by composing a brief plan to get gameplay with minimal graphics:</p>
  71. <ul>
  72. <li>Load single layout</li>
  73. <li>Place tiles in layout positions</li>
  74. <li>Distinguish tiles</li>
  75. <li>Implement selection</li>
  76. <li>Implement matching</li>
  77. </ul>
  78. <p>Just like any other plan, this one looked fine at ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  79. </p>
  80. <a class="button radius secondary small right" href="http://opengamestudio.org/mahjong-recreation-start.html">Read More</a>
  81. <hr class="gradient"/>
  82. </article>
  83. <article>
  84. <a href="http://opengamestudio.org/the-year-of-lessons.html"><h3 class="article-title">The year of lessons</h3></a>
  85. <h6 class="subheader" title="2017-12-31T22:00:00+03:00">Вс 31 Декабрь 2017
  86. <a class="button secondary small translation-button" href="http://opengamestudio.org/the-year-of-lessons-ru.html">ru</a>
  87. </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2017-12-31-celebration.jpg" /></p>
  88. <p>So, the year 2017 is approaching its finale, the year's results have already
  89. been summed up. We're going to take a break from igniting the fireworks or
  90. preparation of the champagne so that we can designate our goal for the
  91. following year.</p>
  92. <p>As it may be clear from ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  93. </p>
  94. <a class="button radius secondary small right" href="http://opengamestudio.org/the-year-of-lessons.html">Read More</a>
  95. <hr class="gradient"/>
  96. </article>
  97. <article>
  98. <a href="http://opengamestudio.org/2017-summary.html"><h3 class="article-title">2017 summary</h3></a>
  99. <h6 class="subheader" title="2017-11-22T00:00:00+03:00">Ср 22 Ноябрь 2017
  100. <a class="button secondary small translation-button" href="http://opengamestudio.org/2017-summary-ru.html">ru</a>
  101. </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2017-11-22-2017-summary.png" /></p>
  102. <p>It's time to step back to see our accomplishments in 2017 and how they connect to the overall goal of Opensource Game Studio project.</p>
  103. <p><strong>Brief history</strong></p>
  104. <p>Opensource Game Studio project is 12 years old now.</p>
  105. <p><strong>2005.</strong> We started the project with a <a href="https://www.linuxquestions.org/questions/general-10/the-creation-of-the-best-rpg-355858/">fanatic call</a> to create the best game ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  106. </p>
  107. <a class="button radius secondary small right" href="http://opengamestudio.org/2017-summary.html">Read More</a>
  108. <hr class="gradient"/>
  109. </article>
  110. <article>
  111. <a href="http://opengamestudio.org/back-to-the-static.html"><h3 class="article-title">Back to the Static</h3></a>
  112. <h6 class="subheader" title="2017-10-16T00:00:00+03:00">Пн 16 Октябрь 2017
  113. <a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-the-static-ru.html">ru</a>
  114. </h6><p><img alt="Back to the Static" src="http://opengamestudio.org/2017-10-16-back-to-the-static.png" /></p>
  115. <p>We have been using Wordpress as our website engine for more than seven years. And now it's time to move forward. Or backward.
  116. For some time we've been tracking the development of the new breed of website engines - static site generators.
  117. It seems that this is the technology ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  118. </p>
  119. <a class="button radius secondary small right" href="http://opengamestudio.org/back-to-the-static.html">Read More</a>
  120. <hr class="gradient"/>
  121. </article>
  122. <article>
  123. <a href="http://opengamestudio.org/mjin-world-birth.html"><h3 class="article-title">The birth of MJIN world</h3></a>
  124. <h6 class="subheader" title="2017-09-10T00:00:00+03:00">Вс 10 Сентябрь 2017
  125. <a class="button secondary small translation-button" href="http://opengamestudio.org/mjin-world-birth-ru.html">ru</a>
  126. </h6><p><img alt="The birth of MJIN world" src="http://opengamestudio.org/2017-09-mjin-world-birth.png" /></p>
  127. <p>This article describes the birth of MJIN world in August 2017.</p>
  128. <p><strong>mjin-player</strong></p>
  129. <p>As you know, <a href="http://opengamestudio.org/scripting-research.html">we spent July to research scripting</a>. We found a solution that satisfies the following criteria. Scripts should:</p>
  130. <ol>
  131. <li>run unchanged on all supported platforms</li>
  132. <li>allow extending C++ code</li>
  133. </ol>
  134. <p>We have verified the second criterion by writing ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  135. </p>
  136. <a class="button radius secondary small right" href="http://opengamestudio.org/mjin-world-birth.html">Read More</a>
  137. <hr class="gradient"/>
  138. </article>
  139. <article>
  140. <a href="http://opengamestudio.org/scripting-research.html"><h3 class="article-title">Scripting research</h3></a>
  141. <h6 class="subheader" title="2017-08-16T00:00:00+03:00">Ср 16 Август 2017
  142. <a class="button secondary small translation-button" href="http://opengamestudio.org/scripting-research-ru.html">ru</a>
  143. </h6><p><img alt="Scripting research" src="http://opengamestudio.org/2017-08-scripting-research.png" /></p>
  144. <p>This article describes scripting research in July 2017.</p>
  145. <p><strong>Our first goal of using a scripting language was to have a platform-independent code that runs unchanged on every supported platform.</strong></p>
  146. <p>OGS Editor 0.10 supports Python for such a code thanks to <a href="http://swig.org/">SWIG</a>. SWIG provides a way to wrap almost any ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  147. </p>
  148. <a class="button radius secondary small right" href="http://opengamestudio.org/scripting-research.html">Read More</a>
  149. <hr class="gradient"/>
  150. </article>
  151. <article>
  152. <a href="http://opengamestudio.org/openscenegraph-cross-platform-guide.html"><h3 class="article-title">OpenSceneGraph cross-platform guide</h3></a>
  153. <h6 class="subheader" title="2017-07-17T00:00:00+03:00">Пн 17 Июль 2017
  154. <a class="button secondary small translation-button" href="http://opengamestudio.org/openscenegraph-cross-platform-guide-ru.html">ru</a>
  155. </h6><p><img alt="OpenSceneGraph guide" src="http://opengamestudio.org/2017-07-openscenegraph-guide.png" /></p>
  156. <p>This article summarizes the work we did to produce OpenSceneGraph cross-platform guide.</p>
  157. <p>June marked the finish of <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide">OpenSceneGraph cross-platform guide</a> with the publishing of the last (initially planned) tutorial. The tutorial describes <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide/tree/master/1.10.SampleWeb">how to build and run sample OpenSceneGraph application in Web</a> using Emscripten.
  158. In case you missed it, here ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  159. </p>
  160. <a class="button radius secondary small right" href="http://opengamestudio.org/openscenegraph-cross-platform-guide.html">Read More</a>
  161. <hr class="gradient"/>
  162. </article>
  163. <article>
  164. <a href="http://opengamestudio.org/ios-tutorial.html"><h3 class="article-title">iOS tutorial</h3></a>
  165. <h6 class="subheader" title="2017-06-08T10:00:00+03:00">Чт 08 Июнь 2017
  166. <a class="button secondary small translation-button" href="http://opengamestudio.org/ios-tutorial-ru.html">ru</a>
  167. </h6><p><img alt="iOS tutorial" src="http://opengamestudio.org/2017-06-08-ios-refactoring.png" /></p>
  168. <p>This article describes problems we faced during the creation of iOS tutorial in May 2017.</p>
  169. <p><a href="https://twitter.com/OpenGameStudio/status/826816343433498627">This February</a> we managed to get simple model rendered under iOS in just a few days. We expected to finish iOS tutorial in no time. However, the reality reminded us: it's easy to come ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  170. </p>
  171. <a class="button radius secondary small right" href="http://opengamestudio.org/ios-tutorial.html">Read More</a>
  172. <hr class="gradient"/>
  173. </article>
  174. <article>
  175. <a href="http://opengamestudio.org/osg-sample.html"><h3 class="article-title">OpenSceneGraph sample</h3></a>
  176. <h6 class="subheader" title="2017-05-12T00:00:00+03:00">Пт 12 Май 2017
  177. <a class="button secondary small translation-button" href="http://opengamestudio.org/osg-sample-ru.html">ru</a>
  178. </h6><p><img alt="OSG sample" src="http://opengamestudio.org/2017-05_osg-sample.png" /></p>
  179. <p>This article describes creation of the tutorials for building sample OpenSceneGraph application under Linux, macOS, Windows, and Android in April 2017.</p>
  180. <p>Previous tutorials described how to install OpenSceneGraph under Linux, macOS, Windows and render a model using the standard <strong>osgviewer</strong> tool. This time we worked on a <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide-application">sample OpenSceneGraph application ...</a></p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  181. </p>
  182. <a class="button radius secondary small right" href="http://opengamestudio.org/osg-sample.html">Read More</a>
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