59 lines
2.2 KiB
HTML
59 lines
2.2 KiB
HTML
<!DOCTYPE html>
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<html>
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<meta charset="utf-8">
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<head>
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<link rel="stylesheet" href="../../style.css">
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</head>
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<body>
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<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
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<div id="header">
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<div class="header2">
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<div class="menu">
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<a href="../../en/news/index.html">News</a>
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<a href="../../en/game/index.html">Games</a>
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<a href="../../en/tool/index.html">Tools</a>
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<a href="../../en/page/about.html">About</a>
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</div>
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<div id="lang">
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<a href="../../en/page/about.html">EN</a>
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<a href="../../ru/page/about.html">RU</a>
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</div>
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<div class="clear"></div>
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</div>
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</div>
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<center>
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<h1>About us</h1>
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<div class="news_item">
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<div class="news_item_contents">
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<p><strong>Goals</strong></p>
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<p>The goals of Open Game Studio are:</p>
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<ul>
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<li>creation of free video game development tools</li>
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<li>making video games with those tools</li>
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<li>preparing video game development tutorials</li>
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</ul>
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<p>To this date, we have released OGS Mahjong 1. It's a solitaire game and the
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first step in the long path towards full-scale RPG.</p>
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<p><strong>Team</strong></p>
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<ul>
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<li>Michael “kornerr” Kapelko – software engineer, co-founder</li>
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<li>Ivan “Kai SD” Korystin – game designer, QA, PM, co-founder</li>
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</ul>
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<p><strong>Contributors</strong></p>
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<ul>
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<li>Maxim Zaretsky – writer</li>
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<li>Tatyana Artemyeva – QA</li>
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<li>devALEX – software engineer</li>
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<li>Timur “Sora” Malikin, Anton “Kif” Chernov- 3D modellers</li>
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<li>Thierry Delaunay, Miguel de Dios, Dirk Pervolz, Jurgen Rauscher – translators</li>
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</ul>
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</div>
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</div>
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<div id="footer">
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The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
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</div>
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</center>
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</body>
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</html>
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