您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

214 行
9.6KB

  1. <!DOCTYPE html>
  2. <html>
  3. <meta charset="utf-8">
  4. <head>
  5. <link rel="stylesheet" href="../../style.css">
  6. </head>
  7. <body>
  8. <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
  9. <div id="header">
  10. <div>
  11. <strong id="title">Open Game Studio</strong>
  12. <div id="lang">
  13. <a href="../../en/news/index5.html">EN</a>
  14. <a href="../../ru/news/index5.html">RU</a>
  15. </div>
  16. </div>
  17. <div class="header2">
  18. <div class="menu">
  19. <a href="../../en/news/index.html">News</a>
  20. <a href="../../en/game/index.html">Games</a>
  21. <a href="../../en/tool/index.html">Tools</a>
  22. <a href="../../en/page/about.html">About</a>
  23. </div>
  24. <a class="discord" href="https://discord.gg/3A6THQabNf">
  25. <img src="../../images/discord.png"></img>
  26. </a>
  27. <div class="clear"></div>
  28. </div>
  29. </div>
  30. <center>
  31. <h1>News</h1>
  32. <div class="news_item">
  33. <h2 class="news_item_title">
  34. <a href="2016-september-recap.html">September 2016 recap</a>
  35. </h2>
  36. <p class="news_item_date">
  37. 2016-10-11 00:00
  38. </p>
  39. <div class="news_item_contents">
  40. <p><img src="../../images/2016-10-11_september-recap.png" alt="Mahjong created during live session" /></p>
  41. <p>This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p>
  42. <p>Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.</p>
  43. <ol>
  44. <li><p><strong>Draft.</strong> Game creation for the first time.</p>
  45. <p>Purposes:</p>
  46. <ul>
  47. <li>test our technologies and fix major bugs;</li>
  48. <li>discover usability issues to fix in the next development iteration;</li>
  49. <li>list exact steps to reproduce the game later;. . .</li></ul></li>
  50. </ol>
  51. </div>
  52. <div class="news_item_more">
  53. <a href="2016-september-recap.html">Continue reading</a>
  54. </div>
  55. </div>
  56. <div class="news_item">
  57. <h2 class="news_item_title">
  58. <a href="ogs-editor-0.10.html">OGS Editor 0.10 and live session materials</a>
  59. </h2>
  60. <p class="news_item_date">
  61. 2016-10-03 00:00
  62. </p>
  63. <div class="news_item_contents">
  64. <p><img src="../../images/2016-10-03_ogs-editor-0.10.png" alt="OGS Editor with Mahjong game" /></p>
  65. <p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
  66. <ul>
  67. <li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.</li>
  68. <li><strong>Mahjong Solitaire game</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Games/MahjongSolitaire/">is available at SourceForge</a>, too. Simply unpack the archive and launch the run script.. . .</li>
  69. </ul>
  70. </div>
  71. <div class="news_item_more">
  72. <a href="ogs-editor-0.10.html">Continue reading</a>
  73. </div>
  74. </div>
  75. <div class="news_item">
  76. <h2 class="news_item_title">
  77. <a href="yesterdays-live-session-short-overview.html">A few words about live session yesterday</a>
  78. </h2>
  79. <p class="news_item_date">
  80. 2016-09-26 00:00
  81. </p>
  82. <div class="news_item_contents">
  83. <iframe width="560" height="315" src="https://www.youtube.com/embed/_t8TGhSgJG4" frameborder="0" allowfullscreen></iframe>
  84. <p>Mahjong Solitaire was successfully created, and it took less than 4 hours.</p>
  85. <p>We will publish live session materials later this week.</p>
  86. <p>Thank you for joining us.</p>
  87. <p>. . .</p>
  88. </div>
  89. <div class="news_item_more">
  90. <a href="yesterdays-live-session-short-overview.html">Continue reading</a>
  91. </div>
  92. </div>
  93. <div class="news_item">
  94. <h2 class="news_item_title">
  95. <a href="september-live-session-announcement-tomorrow.html">Live session is in 24 hours</a>
  96. </h2>
  97. <p class="news_item_date">
  98. 2016-09-24 00:00
  99. </p>
  100. <div class="news_item_contents">
  101. <iframe width="560" height="315" src="https://www.youtube.com/embed/Fj4yHG-mV1U" frameborder="0" allowfullscreen></iframe>
  102. <p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!</p>
  103. <p>. . .</p>
  104. </div>
  105. <div class="news_item_more">
  106. <a href="september-live-session-announcement-tomorrow.html">Continue reading</a>
  107. </div>
  108. </div>
  109. <div class="news_item">
  110. <h2 class="news_item_title">
  111. <a href="september-live-session-announcement.html">Live session: 25 September 2016</a>
  112. </h2>
  113. <p class="news_item_date">
  114. 2016-09-17 00:00
  115. </p>
  116. <div class="news_item_contents">
  117. <iframe width="560" height="315" src="https://www.youtube.com/embed/Y5hOGKcQ8wA" frameborder="0" allowfullscreen></iframe>
  118. <p>We will hold <a href="https://www.livecoding.tv/kornerr">live session</a> on <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+September+2016+live+session&iso=20160925T12&p1=37&ah=2">25 September 2016 at 12:00 CEST</a>
  119. It's time to create simple Mahjong solitaire game.</p>
  120. <p>. . .</p>
  121. </div>
  122. <div class="news_item_more">
  123. <a href="september-live-session-announcement.html">Continue reading</a>
  124. </div>
  125. </div>
  126. <div class="news_item">
  127. <h2 class="news_item_title">
  128. <a href="2016-august-recap.html">August 2016 recap</a>
  129. </h2>
  130. <p class="news_item_date">
  131. 2016-09-03 00:00
  132. </p>
  133. <div class="news_item_contents">
  134. <p><img src="../../images/2016-09-03_august-recap.png" alt="OGS Editor with a spherical scene node" /></p>
  135. <p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.</p>
  136. <p><strong>UIQt module</strong> is a collection of UI components backed by Qt. We only use it for Editor UI at the moment.</p>
  137. <p>Here is a list of UIQt module components with their description and current code size:<table>
  138. <tr>
  139. <th><strong>№</strong></th>
  140. <th><strong>Component</strong></th>
  141. <th><strong>Description</strong></th>. . .</p>
  142. </div>
  143. <div class="news_item_more">
  144. <a href="2016-august-recap.html">Continue reading</a>
  145. </div>
  146. </div>
  147. <div class="news_item">
  148. <h2 class="news_item_title">
  149. <a href="back-to-social-networks.html">We’re back to social networks</a>
  150. </h2>
  151. <p class="news_item_date">
  152. 2016-08-18 00:00
  153. </p>
  154. <div class="news_item_contents">
  155. <p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
  156. <p>Follow us to stay up-to-date!</p>
  157. <p>. . .</p>
  158. </div>
  159. <div class="news_item_more">
  160. <a href="back-to-social-networks.html">Continue reading</a>
  161. </div>
  162. </div>
  163. <div class="news_item">
  164. <h2 class="news_item_title">
  165. <a href="once-mahjong-always-mahjong.html">Once Mahjong – always Mahjong</a>
  166. </h2>
  167. <p class="news_item_date">
  168. 2016-08-10 00:00
  169. </p>
  170. <div class="news_item_contents">
  171. <p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.</p>
  172. <p>It took us 3 years to reach the first goal: we released OGS Mahjong 1.0 in 2012. Even for a hobby project (we spend about 40 hours a month) it's too long.</p>
  173. <p>Upon the game release we got it: <strong>Tools are means to save development time</strong>.</p>
  174. <p>We spent 4 more years to develop them. Now is the time to prove they are worth every single day spent. How? We will <strong>recreate Mahjong solitaire mode</strong> in just a few hours!. . .</p>
  175. </div>
  176. <div class="news_item_more">
  177. <a href="once-mahjong-always-mahjong.html">Continue reading</a>
  178. </div>
  179. </div>
  180. <div class="news_item">
  181. <h2 class="news_item_title">
  182. <a href="ogs-editor-0.9.html">May 2016 live session materials</a>
  183. </h2>
  184. <p class="news_item_date">
  185. 2016-05-29 00:00
  186. </p>
  187. <div class="news_item_contents">
  188. <iframe width="560" height="315" src="https://www.youtube.com/embed/8gHYOkMRoos?list=PLWMTZqE4MAMKp3wP1N63xbdhdgfKi-d-J" frameborder="0" allowfullscreen></iframe>
  189. <p>This time we have shown how to create a simple Domino based game. Below you can find all materials related to the game creation.</p>
  190. <ol>
  191. <li>Editor 0.9 for Linux (Debian based), OS X (10.9+), Windows <a title="SourceForge" href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/49_2016-05-24_04-48-47_0.9.0/">is available at SourceForge</a>. Simply unpack it and launch the run script.. . .</li>
  192. </ol>
  193. </div>
  194. <div class="news_item_more">
  195. <a href="ogs-editor-0.9.html">Continue reading</a>
  196. </div>
  197. </div>
  198. <p class="pagination_title">Page 5 of 8</p>
  199. <p>
  200. <a href="index4.html">« Newer</a>
  201. <a href="index6.html">Older »</a>
  202. </p>
  203. <div id="footer">
  204. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  205. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  206. </div>
  207. </center>
  208. </body>
  209. </html>