2016-10-11 00:00
This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.
Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.
Draft. Game creation for the first time.
Purposes:
2016-10-03 00:00
Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.
2016-09-26 00:00
Mahjong Solitaire was successfully created, and it took less than 4 hours.
We will publish live session materials later this week.
Thank you for joining us.
. . .
2016-09-24 00:00
Get ready for live session, it's about to happen in 24 hours!
. . .
2016-09-17 00:00
We will hold live session on 25 September 2016 at 12:00 CEST It's time to create simple Mahjong solitaire game.
. . .
2016-09-03 00:00
This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.
UIQt module is a collection of UI components backed by Qt. We only use it for Editor UI at the moment.
Here is a list of UIQt module components with their description and current code size:
№ | Component | Description | . . .
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