25개 이상의 토픽을 선택하실 수 없습니다. Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

133 lines
5.5KB

  1. <!DOCTYPE html>
  2. <html>
  3. <meta charset="utf-8">
  4. <head>
  5. <style>
  6. #header
  7. {
  8. background: #2BA6E3;
  9. padding: 0.7em;
  10. text-align: left;
  11. }
  12. #header a
  13. {
  14. color: white;
  15. text-decoration: none;
  16. padding: 0.5em 1em 0.5em 1em;
  17. }
  18. #lang
  19. {
  20. float: right;
  21. }
  22. .news_item
  23. {
  24. background: #FFFFFF;
  25. width: 720px;
  26. padding: 1em;
  27. margin-top: 2em;
  28. margin-bottom: 2em;
  29. border: 1px solid #E0E0E0;
  30. text-align: left;
  31. }
  32. .news_item_contents
  33. {
  34. color: #444;
  35. line-height: 1.5em;
  36. }
  37. .news_item_date
  38. {
  39. margin-bottom: 2em;
  40. color: #aaa;
  41. }
  42. html
  43. {
  44. font-family: sans-serif;
  45. }
  46. body
  47. {
  48. background: #FAFAFA;
  49. }
  50. code, pre
  51. {
  52. font-family: monospace, serif;
  53. font-size: 1em;
  54. color: #7f0a0c;
  55. }
  56. img
  57. {
  58. width: 720px;
  59. }
  60. a
  61. {
  62. color: #3A91CB;
  63. }
  64. table
  65. {
  66. border-collapse: collapse;
  67. }
  68. table, th, td
  69. {
  70. border: 1px solid #aaa;
  71. padding: 0.5em;
  72. margin-top: 0.5em;
  73. margin-bottom: 0.5em;
  74. }
  75. </style>
  76. </head>
  77. <body>
  78. <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
  79. <div id="header">
  80. <strong id="title">Open Game Studio</strong>
  81. <a href="../../en/news/index.html">News</a>
  82. <a href="../../en/game/index.html">Games</a>
  83. <a href="../../en/tool/index.html">Tools</a>
  84. <a href="../../en/page/about.html">About</a>
  85. <div id="lang">
  86. <a href="../../en/news/openscenegraph-cross-platform-guide.html">EN</a>
  87. <a href="../../ru/news/openscenegraph-cross-platform-guide.html">RU</a>
  88. </div>
  89. </div>
  90. <center>
  91. <h1>In the news...</h1>
  92. <div class="news_item">
  93. <h2 class="news_item_title">
  94. <a href="openscenegraph-cross-platform-guide.html">OpenSceneGraph cross-platform guide</a>
  95. </h2>
  96. <p class="news_item_date">
  97. 2017-07-17 00:00
  98. </p>
  99. <div class="news_item_contents">
  100. <p><img src="../../images/2017-07-openscenegraph-guide.png" alt="OpenSceneGraph sample application in desktop and mobile" /></p>
  101. <p>This article summarizes the work we did to produce OpenSceneGraph cross-platform guide.</p>
  102. <p>June marked the finish of <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide">OpenSceneGraph cross-platform guide</a> with the publishing of the last (initially planned) tutorial. The tutorial describes <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide/tree/master/1.10.SampleWeb">how to build and run sample OpenSceneGraph application in Web</a> using Emscripten.
  103. In case you missed it, here's a <a href="https://ogstudio.github.io/openscenegraph-cross-platform-guide/">link to the final application</a>. Open it in your web browser.</p>
  104. <p>We started to compose the guide in February when we successfully managed to render a simple model on mobile and web. We spent 120 hours in five months to produce ten tutorials of the guide.</p>
  105. <p>We have been doing OpenSceneGraph cross-platform guide for two main reasons:</p>
  106. <ol>
  107. <li>Keep OpenSceneGraph cross-platform knowledge in easily accessible and reproducible form</li>
  108. <li>Share the knowledge with OpenSceneGraph community to make it stronger</li>
  109. </ol>
  110. <p>We believe we succeeded in both. Here's why:</p>
  111. <ol>
  112. <li>The guide repository has more <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide/stargazers">stars</a> (aka "likes") than any other repository of ours</li>
  113. <li>OpenSceneGraph project leader Robert Osfield said <a href="http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg74815.html">"Great work"</a>, which means a lot</li>
  114. <li>The guide already has <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide/issues">two issues</a></li>
  115. </ol>
  116. <p>Reaching our goal of researching OpenSceneGraph cross-platform development and providing the knowledge back to the community just made us happier.</p>
  117. <p>However, our journey does not stop here. Using the knowledge of the guide, we now continue to work on bringing our tools to support mobile and web, just as we <a href="the-year-of-challenges.html">promised in January</a>.</p>
  118. <p>That's it for summarizing the work we did to produce OpenSceneGraph cross-platform guide.</p>
  119. </div>
  120. </div>
  121. <div id="footer">
  122. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  123. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  124. The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
  125. </div>
  126. </center>
  127. </body>
  128. </html>