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  1. <!DOCTYPE html>
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  78. <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
  79. <div id="header">
  80. <strong id="title">Open Game Studio</strong>
  81. <a href="../../en/news/index.html">News</a>
  82. <a href="../../en/game/index.html">Games</a>
  83. <a href="../../en/tool/index.html">Tools</a>
  84. <a href="../../en/page/about.html">About</a>
  85. <div id="lang">
  86. <a href="../../en/news/index4.html">EN</a>
  87. <a href="../../ru/news/index4.html">RU</a>
  88. </div>
  89. </div>
  90. <center>
  91. <h1>News</h1>
  92. <div class="news_item">
  93. <h2 class="news_item_title">
  94. <a href="2016-october-recap.html">October 2016 recap</a>
  95. </h2>
  96. <p class="news_item_date">
  97. 2016-11-19 00:00
  98. </p>
  99. <div class="news_item_contents">
  100. <p><img src="../../images/2016-11-19_2016-october-recap.png" alt="Gaining Android support was like climbing a mountain for us" /></p>
  101. <p>This article describes how we spent a month building OpenSceneGraph (OSG) for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.. . .</p>
  102. </div>
  103. <div class="news_item_more">
  104. <a href="2016-october-recap.html">Continue reading</a>
  105. </div>
  106. </div>
  107. <div class="news_item">
  108. <h2 class="news_item_title">
  109. <a href="2016-tech-showcases.html">Technology showcases</a>
  110. </h2>
  111. <p class="news_item_date">
  112. 2016-10-31 00:00
  113. </p>
  114. <div class="news_item_contents">
  115. <p><img src="../../images/2016-10-31_tech-showcases.png" alt="Feature file in the background" /></p>
  116. <p>In this article, we take another look at 2015-2016 live sessions' format and introduce a new showcase format for 2017.</p>
  117. <p><strong>2015 and 2016: live sessions.</strong>. . .</p>
  118. </div>
  119. <div class="news_item_more">
  120. <a href="2016-tech-showcases.html">Continue reading</a>
  121. </div>
  122. </div>
  123. <div class="news_item">
  124. <h2 class="news_item_title">
  125. <a href="2016-september-recap.html">September 2016 recap</a>
  126. </h2>
  127. <p class="news_item_date">
  128. 2016-10-11 00:00
  129. </p>
  130. <div class="news_item_contents">
  131. <p><img src="../../images/2016-10-11_september-recap.png" alt="Mahjong created during live session" /></p>
  132. <p>This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p>
  133. <p>Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.. . .</p>
  134. </div>
  135. <div class="news_item_more">
  136. <a href="2016-september-recap.html">Continue reading</a>
  137. </div>
  138. </div>
  139. <div class="news_item">
  140. <h2 class="news_item_title">
  141. <a href="ogs-editor-0.10.html">OGS Editor 0.10 and live session materials</a>
  142. </h2>
  143. <p class="news_item_date">
  144. 2016-10-03 00:00
  145. </p>
  146. <div class="news_item_contents">
  147. <p><img src="../../images/2016-10-03_ogs-editor-0.10.png" alt="OGS Editor with Mahjong game" /></p>
  148. <p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
  149. <ul>
  150. <li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.. . .</li>
  151. </ul>
  152. </div>
  153. <div class="news_item_more">
  154. <a href="ogs-editor-0.10.html">Continue reading</a>
  155. </div>
  156. </div>
  157. <div class="news_item">
  158. <h2 class="news_item_title">
  159. <a href="yesterdays-live-session-short-overview.html">A few words about live session yesterday</a>
  160. </h2>
  161. <p class="news_item_date">
  162. 2016-09-26 00:00
  163. </p>
  164. <div class="news_item_contents">
  165. <iframe width="560" height="315" src="https://www.youtube.com/embed/_t8TGhSgJG4" frameborder="0" allowfullscreen></iframe>
  166. <p>Mahjong Solitaire was successfully created, and it took less than 4 hours.
  167. . . .</p>
  168. </div>
  169. <div class="news_item_more">
  170. <a href="yesterdays-live-session-short-overview.html">Continue reading</a>
  171. </div>
  172. </div>
  173. <div class="news_item">
  174. <h2 class="news_item_title">
  175. <a href="september-live-session-announcement-tomorrow.html">Live session is in 24 hours</a>
  176. </h2>
  177. <p class="news_item_date">
  178. 2016-09-24 00:00
  179. </p>
  180. <div class="news_item_contents">
  181. <iframe width="560" height="315" src="https://www.youtube.com/embed/Fj4yHG-mV1U" frameborder="0" allowfullscreen></iframe>
  182. <p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!. . .</p>
  183. </div>
  184. <div class="news_item_more">
  185. <a href="september-live-session-announcement-tomorrow.html">Continue reading</a>
  186. </div>
  187. </div>
  188. <div class="news_item">
  189. <h2 class="news_item_title">
  190. <a href="september-live-session-announcement.html">Live session: 25 September 2016</a>
  191. </h2>
  192. <p class="news_item_date">
  193. 2016-09-17 00:00
  194. </p>
  195. <div class="news_item_contents">
  196. <iframe width="560" height="315" src="https://www.youtube.com/embed/Y5hOGKcQ8wA" frameborder="0" allowfullscreen></iframe>
  197. <p>We will hold <a href="https://www.livecoding.tv/kornerr">live session</a> on <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+September+2016+live+session&iso=20160925T12&p1=37&ah=2">25 September 2016 at 12:00 CEST</a>. . .</p>
  198. </div>
  199. <div class="news_item_more">
  200. <a href="september-live-session-announcement.html">Continue reading</a>
  201. </div>
  202. </div>
  203. <div class="news_item">
  204. <h2 class="news_item_title">
  205. <a href="2016-august-recap.html">August 2016 recap</a>
  206. </h2>
  207. <p class="news_item_date">
  208. 2016-09-03 00:00
  209. </p>
  210. <div class="news_item_contents">
  211. <p><img src="../../images/2016-09-03_august-recap.png" alt="OGS Editor with a spherical scene node" /></p>
  212. <p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.. . .</p>
  213. </div>
  214. <div class="news_item_more">
  215. <a href="2016-august-recap.html">Continue reading</a>
  216. </div>
  217. </div>
  218. <div class="news_item">
  219. <h2 class="news_item_title">
  220. <a href="back-to-social-networks.html">We’re back to social networks</a>
  221. </h2>
  222. <p class="news_item_date">
  223. 2016-08-18 00:00
  224. </p>
  225. <div class="news_item_contents">
  226. <p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.. . .</p>
  227. </div>
  228. <div class="news_item_more">
  229. <a href="back-to-social-networks.html">Continue reading</a>
  230. </div>
  231. </div>
  232. <p class="pagination_title">Page 4 of 7</p>
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  234. <a href="index3.html">« Newer</a>
  235. <a href="index5.html">Older »</a>
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  238. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  239. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  240. The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
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