2016-11-19 00:00
This article describes how we spent a month building OpenSceneGraph (OSG) for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.. . .
2016-10-31 00:00
In this article, we take another look at 2015-2016 live sessions' format and introduce a new showcase format for 2017.
2015 and 2016: live sessions.. . .
2016-10-11 00:00
This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.
Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.. . .
2016-10-03 00:00
Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.
2016-09-26 00:00
Mahjong Solitaire was successfully created, and it took less than 4 hours. . . .
2016-09-24 00:00
Get ready for live session, it's about to happen in 24 hours!. . .
2016-09-17 00:00
We will hold live session on 25 September 2016 at 12:00 CEST. . .
2016-09-03 00:00
This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.. . .
2016-08-18 00:00
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