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  21. <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
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  37. <a href="http://opengamestudio.org/back-to-social-networks.html"><h3 class="article-title">We’re back to social networks</h3></a>
  38. <h6 class="subheader" title="2016-08-18T00:00:00+03:00">Чт 18 Август 2016
  39. <a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-social-networks-ru.html">ru</a>
  40. </h6><p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
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  47. <a href="http://opengamestudio.org/once-mahjong-always-mahjong.html"><h3 class="article-title">Once Mahjong – always Mahjong</h3></a>
  48. <h6 class="subheader" title="2016-08-10T00:00:00+03:00">Ср 10 Август 2016
  49. <a class="button secondary small translation-button" href="http://opengamestudio.org/once-mahjong-always-mahjong-ru.html">ru</a>
  50. </h6><p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.</p>
  51. <p>It took us 3 years to reach the first goal ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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