2016-11-19 00:00
This article describes how we spent a month building OpenSceneGraph (OSG) for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.
First attempt to build OSG.
Having no prior knowledge of Android development, we grabbed the latest Android Studio and started doing beginner tutorials. We passed Java part pretty fast. Everything worked out of the box. Then came C++ part and related problems.. . .
2016-10-31 00:00
In this article, we take another look at 2015-2016 live sessions' format and introduce a new showcase format for 2017.
2015 and 2016: live sessions.
As you know, we use live sessions to show the state of our technology and create a small functional game from scratch. We have conducted four live sessions in the past year, which gave birth to the following small games:
№ | Created game | Live session date | . . .
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№ | Component | Description | . . .
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