Back-port 2016-08-18 back-to-social-networks

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<td>Сб 03 Сентябрь 2016</td>
<td><a href='2016-august-recap.html'>August 2016 recap</a></td>
</tr>
<tr>
<td>Чт 18 Август 2016</td>
<td><a href='back-to-social-networks.html'>Were back to social networks</a></td>
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@@ -266,7 +266,7 @@ In case you missed it, here ...</p><p class="subheader">Category: <a href="http:
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@@ -249,11 +249,12 @@ It's time to create simple Mahjong solitaire game.</p><p class="subheader">Categ
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<a href="http://opengamestudio.org/back-to-social-networks.html"><h3 class="article-title">Were back to social networks</h3></a>
<h6 class="subheader" title="2016-08-18T00:00:00+03:00">Чт 18 Август 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-social-networks-ru.html">ru</a>
</h6><p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
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<h6 class="subheader" title="2016-08-18T00:00:00+03:00">Чт 18 Август 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-social-networks.html">en</a>
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<h6 class="subheader" title="2016-08-18T00:00:00+03:00">Чт 18 Август 2016
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</h6> <p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
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@@ -249,11 +249,12 @@ It's time to create simple Mahjong solitaire game.</p><p class="subheader">Categ
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<a href="http://opengamestudio.org/back-to-social-networks.html"><h3 class="article-title">Were back to social networks</h3></a>
<h6 class="subheader" title="2016-08-18T00:00:00+03:00">Чт 18 Август 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-social-networks-ru.html">ru</a>
</h6><p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
<p>Follow us to stay up-to-date!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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@@ -1170,4 +1170,6 @@ It's time to create simple Mahjong solitaire game.&lt;/p&gt;</summary></entry><e
&lt;li&gt;Более простое и безболезненное изменение благодаря изолированному коду&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;Есть и недостаток: новый подход требует изучения.&lt;/p&gt;
&lt;p&gt;На этом мы заканчиваем описание самых важных технических деталей разработки за август: модуль UIQt, его переработку, новый подход к разработке на основе функционала и его преимущества.&lt;/p&gt;</summary></entry></feed>
&lt;p&gt;На этом мы заканчиваем описание самых важных технических деталей разработки за август: модуль UIQt, его переработку, новый подход к разработке на основе функционала и его преимущества.&lt;/p&gt;</summary></entry><entry><title>Were back to social networks</title><link href="http://opengamestudio.org/back-to-social-networks.html" rel="alternate"></link><updated>2016-08-18T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-08-18:back-to-social-networks.html</id><summary type="html">&lt;p&gt;If you follow us on &lt;a href="https://www.facebook.com/groups/162611230470183/"&gt;Facebook&lt;/a&gt;, &lt;a href="https://twitter.com/OpenGameStudio"&gt;Twitter&lt;/a&gt;, or &lt;a href="https://new.vk.com/opengamestudo"&gt;VK&lt;/a&gt; you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.&lt;/p&gt;
&lt;p&gt;Follow us to stay up-to-date!&lt;/p&gt;</summary></entry><entry><title>Мы вернулись в социальные сети</title><link href="http://opengamestudio.org/back-to-social-networks-ru.html" rel="alternate"></link><updated>2016-08-18T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-08-18:back-to-social-networks-ru.html</id><summary type="html">&lt;p&gt;Если вы подписаны на нашу группу в &lt;a href="https://www.facebook.com/groups/162611230470183/"&gt;Facebook&lt;/a&gt;, &lt;a href="https://twitter.com/OpenGameStudio"&gt;Twitter&lt;/a&gt; или &lt;a href="https://new.vk.com/opengamestudo"&gt;VK&lt;/a&gt;, вы заметили, что мы начали использовать её снова. Это не случайно: мы наконец созрели для вербального общения после 4 лет молчаливой разработки.&lt;/p&gt;
&lt;p&gt;Подписывайтесь!&lt;/p&gt;</summary></entry></feed>

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@@ -585,4 +585,5 @@ It's time to create simple Mahjong solitaire game.&lt;/p&gt;</summary></entry><e
&lt;li&gt;Easier and safer modification due to isolated code&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;There's a drawback, too: new approach requires learning.&lt;/p&gt;
&lt;p&gt;That's it for the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.&lt;/p&gt;</summary></entry></feed>
&lt;p&gt;That's it for the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.&lt;/p&gt;</summary></entry><entry><title>Were back to social networks</title><link href="http://opengamestudio.org/back-to-social-networks.html" rel="alternate"></link><updated>2016-08-18T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-08-18:back-to-social-networks.html</id><summary type="html">&lt;p&gt;If you follow us on &lt;a href="https://www.facebook.com/groups/162611230470183/"&gt;Facebook&lt;/a&gt;, &lt;a href="https://twitter.com/OpenGameStudio"&gt;Twitter&lt;/a&gt;, or &lt;a href="https://new.vk.com/opengamestudo"&gt;VK&lt;/a&gt; you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.&lt;/p&gt;
&lt;p&gt;Follow us to stay up-to-date!&lt;/p&gt;</summary></entry></feed>

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<a href="http://opengamestudio.org/back-to-social-networks.html"><h3 class="article-title">Were back to social networks</h3></a>
<h6 class="subheader" title="2016-08-18T00:00:00+03:00">Чт 18 Август 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-social-networks-ru.html">ru</a>
</h6><p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
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Title: Мы вернулись в социальные сети
Date: 2016-08-18 00:00
Category: News
Slug: back-to-social-networks
Lang: ru
Если вы подписаны на нашу группу в [Facebook](https://www.facebook.com/groups/162611230470183/), [Twitter](https://twitter.com/OpenGameStudio) или [VK](https://new.vk.com/opengamestudo), вы заметили, что мы начали использовать её снова. Это не случайно: мы наконец созрели для вербального общения после 4 лет молчаливой разработки.
Подписывайтесь!

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@@ -0,0 +1,9 @@
Title: Were back to social networks
Date: 2016-08-18 00:00
Category: News
Slug: back-to-social-networks
Lang: en
If you follow us on [Facebook](https://www.facebook.com/groups/162611230470183/), [Twitter](https://twitter.com/OpenGameStudio), or [VK](https://new.vk.com/opengamestudo) you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.
Follow us to stay up-to-date!