Browser apps inside browsers

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2021-01-28 14:37:23 +03:00
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<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
}
#header a
{
color: white;
text-decoration: none;
padding: 0.5em 1em 0.5em 1em;
}
#lang
{
float: right;
}
.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid #E0E0E0;
text-align: left;
}
.news_item_contents
{
color: #444;
line-height: 1.5em;
}
.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}
html
{
font-family: sans-serif;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
img
{
width: 720px;
}
a
{
color: #3A91CB;
}
table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
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<div id="lang">
<a href="../../en/news/index4.html">EN</a>
<a href="../../ru/news/index4.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/news/index4.html">EN</a>
<a href="../../ru/news/index4.html">RU</a>
</div>
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<a href="../../en/game/index.html">Games</a>
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</div>
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<div class="clear"></div>
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<center>
<h1>News</h1>
<div class="news_item">
<h2 class="news_item_title">
<a href="2016-november-recap.html">November 2016 recap</a>
</h2>
<p class="news_item_date">
2016-12-15 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2016-12-15_2016-november-recap.png" alt="Construction of a building" /></p>
<p>This article describes the start of MJIN library separation into modules.</p>
<p>Once we built OpenSceneGraph for Android, it became obvious that some MJIN functionality is not suitable for Android. For example, UIQt provides a basis for OGS Editor UI. Since OGS Editor is a desktop application, we don't need UIQt for Android.. . .</p>
</div>
<div class="news_item_more">
<a href="2016-november-recap.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="2016-october-recap.html">October 2016 recap</a>
@@ -220,20 +172,6 @@
<a href="2016-august-recap.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="back-to-social-networks.html">Were back to social networks</a>
</h2>
<p class="news_item_date">
2016-08-18 00:00
</p>
<div class="news_item_contents">
<p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.. . .</p>
</div>
<div class="news_item_more">
<a href="back-to-social-networks.html">Continue reading</a>
</div>
</div>
<p class="pagination_title">Page 4 of 7</p>
<p>