Browser apps inside browsers
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@@ -2,98 +2,50 @@
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<html>
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<meta charset="utf-8">
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<head>
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<style>
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#header
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{
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background: #2BA6E3;
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padding: 0.7em;
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text-align: left;
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}
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#header a
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{
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color: white;
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text-decoration: none;
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padding: 0.5em 1em 0.5em 1em;
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}
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#lang
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{
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float: right;
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}
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.news_item
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{
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background: #FFFFFF;
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width: 720px;
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padding: 1em;
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margin-top: 2em;
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margin-bottom: 2em;
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border: 1px solid #E0E0E0;
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text-align: left;
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}
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.news_item_contents
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{
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color: #444;
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line-height: 1.5em;
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}
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.news_item_date
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{
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margin-bottom: 2em;
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color: #aaa;
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}
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html
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{
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font-family: sans-serif;
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}
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body
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{
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background: #FAFAFA;
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}
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code, pre
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{
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font-family: monospace, serif;
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font-size: 1em;
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color: #7f0a0c;
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}
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img
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{
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width: 720px;
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}
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a
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{
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color: #3A91CB;
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}
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table
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{
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border-collapse: collapse;
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}
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table, th, td
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{
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border: 1px solid #aaa;
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padding: 0.5em;
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margin-top: 0.5em;
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margin-bottom: 0.5em;
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}
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</style>
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<link rel="stylesheet" href="../../style.css">
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</head>
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<body>
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<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
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<div id="header">
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<strong id="title">Open Game Studio</strong>
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<a href="../../en/news/index.html">News</a>
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<a href="../../en/game/index.html">Games</a>
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<a href="../../en/tool/index.html">Tools</a>
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<a href="../../en/page/about.html">About</a>
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<div id="lang">
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<a href="../../en/news/index4.html">EN</a>
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<a href="../../ru/news/index4.html">RU</a>
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<div>
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<strong id="title">Open Game Studio</strong>
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<div id="lang">
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<a href="../../en/news/index4.html">EN</a>
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<a href="../../ru/news/index4.html">RU</a>
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</div>
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</div>
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<div class="header2">
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<div class="menu">
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<a href="../../en/news/index.html">News</a>
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<a href="../../en/game/index.html">Games</a>
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<a href="../../en/tool/index.html">Tools</a>
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<a href="../../en/page/about.html">About</a>
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</div>
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<a class="discord" href="https://discord.gg/3A6THQabNf">
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<img src="../../images/discord.png"></img>
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</a>
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<div class="clear"></div>
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</div>
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</div>
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<center>
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<h1>News</h1>
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<div class="news_item">
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<h2 class="news_item_title">
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<a href="2016-november-recap.html">November 2016 recap</a>
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</h2>
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<p class="news_item_date">
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2016-12-15 00:00
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</p>
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<div class="news_item_contents">
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<p><img src="../../images/2016-12-15_2016-november-recap.png" alt="Construction of a building" /></p>
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<p>This article describes the start of MJIN library separation into modules.</p>
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<p>Once we built OpenSceneGraph for Android, it became obvious that some MJIN functionality is not suitable for Android. For example, UIQt provides a basis for OGS Editor UI. Since OGS Editor is a desktop application, we don't need UIQt for Android.. . .</p>
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</div>
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<div class="news_item_more">
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<a href="2016-november-recap.html">Continue reading</a>
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</div>
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</div>
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<div class="news_item">
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<h2 class="news_item_title">
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<a href="2016-october-recap.html">October 2016 recap</a>
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@@ -220,20 +172,6 @@
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<a href="2016-august-recap.html">Continue reading</a>
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</div>
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</div>
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<div class="news_item">
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<h2 class="news_item_title">
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<a href="back-to-social-networks.html">We’re back to social networks</a>
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</h2>
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<p class="news_item_date">
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2016-08-18 00:00
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</p>
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<div class="news_item_contents">
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<p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.. . .</p>
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</div>
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<div class="news_item_more">
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<a href="back-to-social-networks.html">Continue reading</a>
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</div>
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</div>
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<p class="pagination_title">Page 4 of 7</p>
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<p>
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