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<td>Вт 17 Май 2016</td>
<td><a href='may-live-session-announcement.html'>Live session: 28 May 2016</a></td>
</tr>
<tr>
<td>Вс 24 Апрель 2016</td>
<td><a href='may-live-session-decision.html'>May live session (Editor 0.9)</a></td>
</tr>
</tbody>
</table>



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@@ -160,6 +160,24 @@ It's time to create simple Mahjong solitaire game.</p><p class="subheader">Categ
<hr class="gradient"/>
</article>



<article>
<a href="http://opengamestudio.org/may-live-session-decision.html"><h3 class="article-title">May live session (Editor 0.9)</h3></a>
<h6 class="subheader" title="2016-04-24T00:00:00+03:00">Вс 24 Апрель 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/may-live-session-decision-ru.html">ru</a>

</h6><p>As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.</p>
<p>We have to admit, our abilities to plan are not yet good enough. That's why the next live session will ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>

</p>


<a class="button radius secondary small right" href="http://opengamestudio.org/may-live-session-decision.html">Read More</a>
<hr class="gradient"/>
</article>

<!-- /#posts-list -->
<div class="pagination-centered">
<h6 class="subheader">Page 3 of 3</h6>


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<hr class="gradient"/>
</article>



<article>
<a href="http://opengamestudio.org/may-live-session-decision.html"><h3 class="article-title">May live session (Editor 0.9)</h3></a>
<h6 class="subheader" title="2016-04-24T00:00:00+03:00">Вс 24 Апрель 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/may-live-session-decision-ru.html">ru</a>

</h6><p>As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.</p>
<p>We have to admit, our abilities to plan are not yet good enough. That's why the next live session will ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>

</p>


<a class="button radius secondary small right" href="http://opengamestudio.org/may-live-session-decision.html">Read More</a>
<hr class="gradient"/>
</article>

<!-- /#posts-list -->
<div class="pagination-centered">
<h6 class="subheader">Page 3 of 3</h6>


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feeds/all.atom.xml Bestand weergeven

@@ -1315,4 +1315,10 @@ It's time to create simple Mahjong solitaire game.&lt;/p&gt;</summary></entry><e
&lt;li&gt;Проект Домино, созданный во время прямого эфира &lt;a title="GitHub" href="https://github.com/OGStudio/domino-livesession"&gt;доступен на GitHub&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Видео репетиции создания игры, на которые есть ссылки в прямом эфире, &lt;a title="YouTube" href="https://www.youtube.com/playlist?list=PLWMTZqE4MAMKp3wP1N63xbdhdgfKi-d-J"&gt;доступны на YouTube&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Проект Домино, созданный во время репетиции, &lt;a title="GitHub" href="https://github.com/OGStudio/domino-rehearsal"&gt;доступен на GitHub&lt;/a&gt;.&lt;/li&gt;
&lt;/ol&gt;</summary></entry><entry><title>Live session: 28 May 2016</title><link href="http://opengamestudio.org/may-live-session-announcement.html" rel="alternate"></link><updated>2016-05-17T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-05-17:may-live-session-announcement.html</id><summary type="html">&lt;p&gt;We're glad to annouce that the &lt;a title="LiveCoding" href="https://www.livecoding.tv/kornerr"&gt;LiveCoding&lt;/a&gt; session will take place on &lt;a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&amp;iso=20160528T12&amp;p1=37&amp;ah=3"&gt;28 May 2016 at 12:00 CEST&lt;/a&gt;. Join us!&lt;/p&gt;</summary></entry><entry><title>Прямой эфир: 28 мая 2016</title><link href="http://opengamestudio.org/may-live-session-announcement-ru.html" rel="alternate"></link><updated>2016-05-17T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-05-17:may-live-session-announcement-ru.html</id><summary type="html">&lt;p&gt;Мы рады сообщить, что трансляция &lt;a title="LiveCoding" href="https://www.livecoding.tv/kornerr"&gt;LiveCoding&lt;/a&gt; состоится &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=%D0%9C%D0%B0%D0%B9%D1%81%D0%BA%D0%B8%D0%B9+%D0%BF%D1%80%D1%8F%D0%BC%D0%BE%D0%B9+%D1%8D%D1%84%D0%B8%D1%80+Open+Game+Studio&amp;amp;iso=20160528T13&amp;amp;p1=166&amp;amp;ah=3"&gt;28 мая 2016 в 13:00 MSK&lt;/a&gt;. Присоединяйтесь!&lt;/p&gt;</summary></entry></feed>
&lt;/ol&gt;</summary></entry><entry><title>Live session: 28 May 2016</title><link href="http://opengamestudio.org/may-live-session-announcement.html" rel="alternate"></link><updated>2016-05-17T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-05-17:may-live-session-announcement.html</id><summary type="html">&lt;p&gt;We're glad to annouce that the &lt;a title="LiveCoding" href="https://www.livecoding.tv/kornerr"&gt;LiveCoding&lt;/a&gt; session will take place on &lt;a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&amp;iso=20160528T12&amp;p1=37&amp;ah=3"&gt;28 May 2016 at 12:00 CEST&lt;/a&gt;. Join us!&lt;/p&gt;</summary></entry><entry><title>Прямой эфир: 28 мая 2016</title><link href="http://opengamestudio.org/may-live-session-announcement-ru.html" rel="alternate"></link><updated>2016-05-17T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-05-17:may-live-session-announcement-ru.html</id><summary type="html">&lt;p&gt;Мы рады сообщить, что трансляция &lt;a title="LiveCoding" href="https://www.livecoding.tv/kornerr"&gt;LiveCoding&lt;/a&gt; состоится &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=%D0%9C%D0%B0%D0%B9%D1%81%D0%BA%D0%B8%D0%B9+%D0%BF%D1%80%D1%8F%D0%BC%D0%BE%D0%B9+%D1%8D%D1%84%D0%B8%D1%80+Open+Game+Studio&amp;amp;iso=20160528T13&amp;amp;p1=166&amp;amp;ah=3"&gt;28 мая 2016 в 13:00 MSK&lt;/a&gt;. Присоединяйтесь!&lt;/p&gt;</summary></entry><entry><title>May live session (Editor 0.9)</title><link href="http://opengamestudio.org/may-live-session-decision.html" rel="alternate"></link><updated>2016-04-24T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-04-24:may-live-session-decision.html</id><summary type="html">&lt;p&gt;As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.&lt;/p&gt;
&lt;p&gt;We have to admit, our abilities to plan are not yet good enough. That's why the next live session will take place by the end of May. The exact date will be announced later.&lt;/p&gt;
&lt;p&gt;Here's a short preview of the coming game:
&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;</summary></entry><entry><title>Майский прямой эфир (Редактор 0.9)</title><link href="http://opengamestudio.org/may-live-session-decision-ru.html" rel="alternate"></link><updated>2016-04-24T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-04-24:may-live-session-decision-ru.html</id><summary type="html">&lt;p&gt;Как вы знаете, ранее опубликованная дорожная карта предполагала, что в апреле будет прямой эфир, в котором с помощью Редактора 0.9 мы создадим игру пинг-понг.&lt;/p&gt;
&lt;p&gt;Мы должны признать, что наши способности к планированию всё ещё недостаточно высоки, поэтому следующий прямой эфир состоится в конце мая. Точную дату мы объявим позже.&lt;/p&gt;
&lt;p&gt;Вот пара моментов из будущей игры:
&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;</summary></entry></feed>

+ 4
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@@ -659,4 +659,7 @@ It's time to create simple Mahjong solitaire game.&lt;/p&gt;</summary></entry><e
&lt;li&gt;Domino rehearsal videos referenced during live session &lt;a title="YouTube" href="https://www.youtube.com/playlist?list=PLWMTZqE4MAMKp3wP1N63xbdhdgfKi-d-J"&gt;are available at YouTube&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Domino rehearsal project referenced during live session &lt;a title="GitHub" href="https://github.com/OGStudio/domino-rehearsal"&gt;is available at GitHub&lt;/a&gt;.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;The next live session will be held in September 2016.&lt;/p&gt;</summary></entry><entry><title>Live session: 28 May 2016</title><link href="http://opengamestudio.org/may-live-session-announcement.html" rel="alternate"></link><updated>2016-05-17T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-05-17:may-live-session-announcement.html</id><summary type="html">&lt;p&gt;We're glad to annouce that the &lt;a title="LiveCoding" href="https://www.livecoding.tv/kornerr"&gt;LiveCoding&lt;/a&gt; session will take place on &lt;a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&amp;iso=20160528T12&amp;p1=37&amp;ah=3"&gt;28 May 2016 at 12:00 CEST&lt;/a&gt;. Join us!&lt;/p&gt;</summary></entry></feed>
&lt;p&gt;The next live session will be held in September 2016.&lt;/p&gt;</summary></entry><entry><title>Live session: 28 May 2016</title><link href="http://opengamestudio.org/may-live-session-announcement.html" rel="alternate"></link><updated>2016-05-17T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-05-17:may-live-session-announcement.html</id><summary type="html">&lt;p&gt;We're glad to annouce that the &lt;a title="LiveCoding" href="https://www.livecoding.tv/kornerr"&gt;LiveCoding&lt;/a&gt; session will take place on &lt;a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&amp;iso=20160528T12&amp;p1=37&amp;ah=3"&gt;28 May 2016 at 12:00 CEST&lt;/a&gt;. Join us!&lt;/p&gt;</summary></entry><entry><title>May live session (Editor 0.9)</title><link href="http://opengamestudio.org/may-live-session-decision.html" rel="alternate"></link><updated>2016-04-24T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-04-24:may-live-session-decision.html</id><summary type="html">&lt;p&gt;As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.&lt;/p&gt;
&lt;p&gt;We have to admit, our abilities to plan are not yet good enough. That's why the next live session will take place by the end of May. The exact date will be announced later.&lt;/p&gt;
&lt;p&gt;Here's a short preview of the coming game:
&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;</summary></entry></feed>

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@@ -160,6 +160,24 @@ It's time to create simple Mahjong solitaire game.</p><p class="subheader">Categ
<hr class="gradient"/>
</article>



<article>
<a href="http://opengamestudio.org/may-live-session-decision.html"><h3 class="article-title">May live session (Editor 0.9)</h3></a>
<h6 class="subheader" title="2016-04-24T00:00:00+03:00">Вс 24 Апрель 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/may-live-session-decision-ru.html">ru</a>

</h6><p>As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.</p>
<p>We have to admit, our abilities to plan are not yet good enough. That's why the next live session will ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>

</p>


<a class="button radius secondary small right" href="http://opengamestudio.org/may-live-session-decision.html">Read More</a>
<hr class="gradient"/>
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<h6 class="subheader">Page 3 of 3</h6>


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<h6 class="subheader" title="2016-04-24T00:00:00+03:00">Вс 24 Апрель 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/may-live-session-decision.html">en</a>

</h6> <p>Как вы знаете, ранее опубликованная дорожная карта предполагала, что в апреле будет прямой эфир, в котором с помощью Редактора 0.9 мы создадим игру пинг-понг.</p>
<p>Мы должны признать, что наши способности к планированию всё ещё недостаточно высоки, поэтому следующий прямой эфир состоится в конце мая. Точную дату мы объявим позже.</p>
<p>Вот пара моментов из будущей игры:
<iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen></iframe></p>
<p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>

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title="Permalink to May live session (Editor 0.9)">May live session (Editor 0.9)</a></h3>
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<h6 class="subheader" title="2016-04-24T00:00:00+03:00">Вс 24 Апрель 2016
<a class="button secondary small translation-button" href="http://opengamestudio.org/may-live-session-decision-ru.html">ru</a>

</h6> <p>As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.</p>
<p>We have to admit, our abilities to plan are not yet good enough. That's why the next live session will take place by the end of May. The exact date will be announced later.</p>
<p>Here's a short preview of the coming game:
<iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen></iframe></p>
<p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>

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pelican/content/articles/2016-04-24_may-live-session-decision-ru.md Bestand weergeven

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Title: Майский прямой эфир (Редактор 0.9)
Date: 2016-04-24 00:00
Category: News
Slug: may-live-session-decision
Lang: ru

Как вы знаете, ранее опубликованная дорожная карта предполагала, что в апреле будет прямой эфир, в котором с помощью Редактора 0.9 мы создадим игру пинг-понг.

Мы должны признать, что наши способности к планированию всё ещё недостаточно высоки, поэтому следующий прямой эфир состоится в конце мая. Точную дату мы объявим позже.

Вот пара моментов из будущей игры:
<iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen></iframe>

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pelican/content/articles/2016-04-24_may-live-session-decision.md Bestand weergeven

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Title: May live session (Editor 0.9)
Date: 2016-04-24 00:00
Category: News
Slug: may-live-session-decision
Lang: en

As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.

We have to admit, our abilities to plan are not yet good enough. That's why the next live session will take place by the end of May. The exact date will be announced later.

Here's a short preview of the coming game:
<iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen></iframe>

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