2024-12 статья | article
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<h1>News</h1>
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<a href="rolling-ball-live-session-pt2.html">Game creation live session (part 2): 7 February 2016</a>
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2016-02-02 00:00
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<p>Unfortunately, we have failed to finish creation of the simple "Rolling ball" game in 3 hours. That's why we will hold the second <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio%3A+Game+creation+live+session%2C+part+2&iso=20160207T12&p1=37&ah=3">7 February 2016 at 12:00 CET</a>.</p>
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<p>Let's finish the game!</p>
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<p>. . .</p>
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</div>
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<div class="news_item_more">
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<a href="rolling-ball-live-session-pt2.html">Continue reading</a>
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<a href="january-live-session-announcement.html">Game creation live session: 31 January 2016</a>
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<a href="test-chamber-for-everyone.html">Continue reading</a>
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</div>
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<a href="2015-roadmap.html">Roadmap for 2015-2016</a>
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2015-07-19 00:00
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<p>As promised, we have come up with a list of milestones and their approximate dates for the coming year:</p>
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<ol>
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<li>Editor 0.7.0 (October 2015) - Actions' system: we recreate the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a></li>
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<li>Editor 0.8.0 (December 2015) - Sound system</li>
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<li>Editor 0.9.0 (February 2016) - Particles' system and minimal UI</li>
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<li>Editor 0.10.0, Player 0.1.0 (April 2016) - Player to play what Editor produced: we create Shuan prototype with our engine. . .</li>
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</ol>
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</div>
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<div class="news_item_more">
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<a href="2015-roadmap.html">Continue reading</a>
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</div>
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</div>
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<p class="pagination_title">Page 7 of 8</p>
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<p>
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