Заготовка ПСКОВ 2 \| PSKOV 2 draft
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<h1>News</h1>
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<div class="news_item">
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<h2 class="news_item_title">
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<a href="back-to-social-networks.html">We’re back to social networks</a>
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</h2>
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<p class="news_item_date">
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2016-08-18 00:00
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</p>
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<div class="news_item_contents">
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<p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
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<p>Follow us to stay up-to-date!
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. . .</p>
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</div>
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<div class="news_item_more">
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<a href="back-to-social-networks.html">Continue reading</a>
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</div>
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</div><div class="news_item">
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<h2 class="news_item_title">
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<a href="once-mahjong-always-mahjong.html">Once Mahjong – always Mahjong</a>
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</h2>
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<div class="news_item_more">
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<a href="january-live-session-decision.html">Continue reading</a>
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</div>
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</div><div class="news_item">
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<h2 class="news_item_title">
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<a href="2016-roadmap.html">Roadmap for 2016</a>
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</h2>
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<p class="news_item_date">
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2015-12-26 00:00
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</p>
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<div class="news_item_contents">
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<p>As you know, according to the <a href="2015-roadmap.html">previously published roadmap</a>, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.</p>
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<p>Here's the revised roadmap for the first half of 2016:</p>
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<ol>
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<li>Editor + Player 0.8.0 (January 2016): Sound system, Whac-a-mole game with sounds</li>
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<li>Editor + Player 0.9.0 (April 2016): Networking system, simple ping pong game for 2 players over the net. . .</li>
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</ol>
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</div>
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<div class="news_item_more">
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<a href="2016-roadmap.html">Continue reading</a>
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</div>
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</div>
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<p class="pagination_title">Page 7 of 9</p>
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<p>
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