Back-port 2016-10-03 ogs-editor 0.10 article
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@@ -790,4 +790,18 @@ Why? We want to spend more time on actual development!</p>
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<p><strong>Публикация.</strong> Выпуск последней версии наших технологий, материалов прямого эфира и самостоятельной игры.</p>
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<p>На этом мы заканчиваем описание стадий по подготовке и проведению прямого эфира сентября 2016: черновик, репетиция, прямой эфир и публикация.</p></summary></entry></feed>
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<p>На этом мы заканчиваем описание стадий по подготовке и проведению прямого эфира сентября 2016: черновик, репетиция, прямой эфир и публикация.</p></summary></entry><entry><title>OGS Editor 0.10 and live session materials</title><link href="http://opengamestudio.org/ogs-editor-0.10.html" rel="alternate"></link><updated>2016-10-03T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-10-03:ogs-editor-0.10.html</id><summary type="html"><p><img alt="ogs-editor-0.10" src="http://opengamestudio.org/2016-10-03_ogs-editor-0.10.png" /></p>
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<p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
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<ul>
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<li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.</li>
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<li><strong>Mahjong Solitaire game</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Games/MahjongSolitaire/">is available at SourceForge</a>, too. Simply unpack the archive and launch the run script.</li>
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<li><strong>Live session project</strong> <a href="https://github.com/OGStudio/mahjong-solitaire-livesession">is available at GitHub</a>.</li>
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<li><strong>Live session recording</strong> <a href="https://youtu.be/g8Tyj_YH2Qc?list=PLWMTZqE4MAMJzBnXS9qU_ObWnzJuskI3F">is available at YouTube</a>. The video depicts the whole process of creating Mahjong Solitaire from scratch using <a href="https://github.com/OGStudio/mahjong-solitaire-rehearsal">rehearsal project</a> resources.</li>
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</ul></summary></entry><entry><title>OGS Editor 0.10 и материалы прямого эфира</title><link href="http://opengamestudio.org/ogs-editor-0.10-ru.html" rel="alternate"></link><updated>2016-10-03T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-10-03:ogs-editor-0.10-ru.html</id><summary type="html"><p><img alt="ogs-editor-0.10" src="http://opengamestudio.org/2016-10-03_ogs-editor-0.10.png" />
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Внимание: мы не выпустим версию 0.10 для macOS из-за технических проблем с системой сборки. Поддержку macOS вернём к 0.11.</p>
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<ul>
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<li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">доступен на SourceForge</a>. Просто распакуйте архив и запустите скрипт run.</li>
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<li><strong>Пасьянс маджонг</strong> тоже <a href="https://sourceforge.net/projects/osrpgcreation/files/Games/MahjongSolitaire/">доступен на SourceForge</a>. Просто распакуйте архив и запустите скрипт run.</li>
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<li><strong>Проект прямого эфира</strong> <a href="https://github.com/OGStudio/mahjong-solitaire-livesession">доступен на GitHub</a>.</li>
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<li><strong>Запись прямого эфира</strong> <a href="https://youtu.be/g8Tyj_YH2Qc?list=PLWMTZqE4MAMJzBnXS9qU_ObWnzJuskI3F">доступна на YouTube</a>. Видео содержит весь процесс создания пасьянса маджонг с использованием ресурсов <a href="https://github.com/OGStudio/mahjong-solitaire-rehearsal">проекта-репетиции</a>.</li>
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</ul></summary></entry></feed>
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@@ -395,4 +395,11 @@ Why? We want to spend more time on actual development!</p>
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<p><strong>Publishing.</strong> The release of our technologies' last version, live session materials, and stand alone game.</p>
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</ol>
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<p>That's it for explaining September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p></summary></entry></feed>
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<p>That's it for explaining September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p></summary></entry><entry><title>OGS Editor 0.10 and live session materials</title><link href="http://opengamestudio.org/ogs-editor-0.10.html" rel="alternate"></link><updated>2016-10-03T00:00:00+03:00</updated><author><name>Opensource Game Studio</name></author><id>tag:opengamestudio.org,2016-10-03:ogs-editor-0.10.html</id><summary type="html"><p><img alt="ogs-editor-0.10" src="http://opengamestudio.org/2016-10-03_ogs-editor-0.10.png" /></p>
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<p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
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<ul>
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<li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.</li>
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<li><strong>Mahjong Solitaire game</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Games/MahjongSolitaire/">is available at SourceForge</a>, too. Simply unpack the archive and launch the run script.</li>
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<li><strong>Live session project</strong> <a href="https://github.com/OGStudio/mahjong-solitaire-livesession">is available at GitHub</a>.</li>
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<li><strong>Live session recording</strong> <a href="https://youtu.be/g8Tyj_YH2Qc?list=PLWMTZqE4MAMJzBnXS9qU_ObWnzJuskI3F">is available at YouTube</a>. The video depicts the whole process of creating Mahjong Solitaire from scratch using <a href="https://github.com/OGStudio/mahjong-solitaire-rehearsal">rehearsal project</a> resources.</li>
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</ul></summary></entry></feed>
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