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- <div id="header">
- <strong id="title">Open Game Studio</strong>
- <a href="../../en/news/index.html">News</a>
- <a href="../../en/game/index.html">Games</a>
- <a href="../../en/tool/index.html">Tools</a>
- <a href="../../en/page/about.html">About</a>
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- <a href="../../en/page/about.html">EN</a>
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- <h1>About us</h1>
- <div class="news_item">
- <div class="news_item_contents">
- <p><strong>Goals</strong></p>
- <p>The goals of Open Game Studio are:</p>
- <ul>
- <li>creation of free video game development tools</li>
- <li>making video games with those tools</li>
- <li>preparing video game development tutorials</li>
- </ul>
- <p>To this date, we have released OGS Mahjong 1. It's a solitaire game and the
- first step in the long path towards full-scale RPG.</p>
- <p><strong>Team</strong></p>
- <ul>
- <li>Michael “kornerr” Kapelko – software engineer, co-founder</li>
- <li>Ivan “Kai SD” Korystin – game designer, QA, PM, co-founder</li>
- </ul>
- <p><strong>Contributors</strong></p>
- <ul>
- <li>Maxim Zaretsky – writer</li>
- <li>Tatyana Artemyeva – QA</li>
- <li>devALEX – software engineer</li>
- <li>Timur “Sora” Malikin, Anton “Kif” Chernov- 3D modellers</li>
- <li>Thierry Delaunay, Miguel de Dios, Dirk Pervolz, Jurgen Rauscher – translators</li>
- </ul>
- <p><strong>Support us</strong></p>
- <p>If you like what we do, support us by joining our group at
- <a href="https://vk.com/opengamestudo">VK</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://www.facebook.com/groups/162611230470183">Facebook</a>.</p>
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- from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
- The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
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