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- Title: Year of rethinking
- Date: 2019-01-01 0:01
- Category: News
- Slug: 2019-year-of-rethinking
- Lang: en
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- ![Sparkler](../../images/2017-12-31-celebration.jpg)
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- It was a year of reimagining and rethinking. As some of you may remember, we started this project to make a game development tool. During the years, the idea evolved from one form to another, sometimes the changes were significant, other times we threw away all the code and started anew.
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- As a result of all these changes, we came to the end of the year 2018 without a tool, but with a clear understanding of what tool are we making.
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- There are plenty of fine game development tools out there. Some of them are even open source. We spent plenty of time trying them, and some are quite good.
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- We can't, and we don't want to compete with them. Our targets are maximal accessibility and simplicity. Our goal is to make a tool suitable for teaching children, but powerful enough to be used for prototyping. To use any powerful development tool, you need a PC or a laptop. We want to make the toolset, that can be used anywhere. We already made some steps in this direction, and we will continue this course.
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- So, we're beginning a new year without precise plans, but with clear knowledge of our goal instead. Let's wait and see if this approach works better.
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- Happy New Year to all of you! See you soon!
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