25'ten fazla konu seçemezsiniz Konular bir harf veya rakamla başlamalı, kısa çizgiler ('-') içerebilir ve en fazla 35 karakter uzunluğunda olabilir.

2024-09_ht-scenes.md 1.4KB

2 ay önce
1234567891011121314151617181920212223242526272829303132333435363738394041
  1. Title: Switching scenes
  2. Date: 2024-09-06 00:00
  3. Category: News
  4. Slug: ht-scenes
  5. Lang: en
  6. # August
  7. <video controls width="700">
  8. <source src="../../images/2024_scenes.mp4" type="video/mp4"/>
  9. </video>
  10. In August I implemented scene switching, which allowed me to do the following:
  11. * pressing "Start the game" button in the splash screen takes the player to a level with three floors
  12. * selecting a door takes the player to another floor
  13. * selecting a TV set focuses the player on the TV set with a remote control
  14. * switching TV channels results in different images being shown
  15. Thus, scenes are good both for focusing on items and moving the player around.
  16. # September
  17. I plan to implement replay of short sounds in September.
  18. # Philosophy
  19. I stumbled upon an interesting ["Time after tax"][tax] post. The author briefly
  20. tells how after spending time on mandatory day to day
  21. activities (sleep, work, commute, wash, etc.) he is only left with
  22. 3 hours of free time. The author calls this "Time after tax".
  23. That concept explains where I take time for "Tail and Shadow" project.
  24. For example, I managed to spend 27 hours for the project in August, that's
  25. about 1 hour a day. Of course, one would spend 27 hours on a full-time job
  26. in 3-4 days, but a job won't let you make your dream come true.
  27. Do you use "time after tax"?
  28. [scenes]: ../../images/2024_scenes.mp4
  29. [tax]: https://www.konstantinschubert.com/2019/03/30/time-after-taxes.html