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- <strong id="title">Open Game Studio</strong>
- <a href="../../en/news/index.html">News</a>
- <a href="../../en/game/index.html">Games</a>
- <a href="../../en/tool/index.html">Tools</a>
- <a href="../../en/page/about.html">About</a>
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- <h1>In the news...</h1>
- <div class="news_item">
- <h2 class="news_item_title">
- <a href="editor-06-roadmap.html">Editor 0.5.0 and plans for 0.6.0</a>
- </h2>
- <p class="news_item_date">
- 2015-04-15 00:00
- </p>
- <div class="news_item_contents">
- <p>We completed Editor 0.5.0. As it was planned, it has scene node tree editing, property browser, and Qt5 support. You can <a title="Editor 0.5.0" href="https://youtu.be/Vb2Q6IuQDbo" target="_blank">see 0.5.0 in action here</a>. </p>
- <p>Also, we have just started Editor 0.6.0 development.</p>
- <p>Editor 0.6.0 planned features:</p>
- <ol>
- <li>Camera node editing</li>
- <li>Light node editing</li>
- <li>Node rotation editing</li>
- <li>Node scripting support</li>
- <li>Thumbnail dialog to preview materials and models when editing scene node material and model properties</li>
- <li>Copying and pasting of scene nodes</li>
- <li>Scene node selection by clicking a mouse in the scene</li>
- </ol>
- <p>We estimate to complete it in August.</p>
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