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- <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
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- <a href="/pages/games.html" class="menu-button secondary">Games</a>
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- <a href="http://opengamestudio.org/back-to-social-networks.html"><h3 class="article-title">We’re back to social networks</h3></a>
- <h6 class="subheader" title="2016-08-18T00:00:00+03:00">Чт 18 августа 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-social-networks-ru.html">ru</a>
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- </h6><p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
- <p>Follow us to stay up-to-date!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/once-mahjong-always-mahjong.html"><h3 class="article-title">Once Mahjong – always Mahjong</h3></a>
- <h6 class="subheader" title="2016-08-10T00:00:00+03:00">Ср 10 августа 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/once-mahjong-always-mahjong-ru.html">ru</a>
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- </h6><p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.</p>
- <p>It took us 3 years to reach the first goal …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/ogs-editor-0.9.html"><h3 class="article-title">May 2016 live session materials</h3></a>
- <h6 class="subheader" title="2016-05-29T00:00:00+03:00">Вс 29 мая 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/ogs-editor-0.9-ru.html">ru</a>
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- </h6><iframe width="560" height="315" src="https://www.youtube.com/embed/8gHYOkMRoos?list=PLWMTZqE4MAMKp3wP1N63xbdhdgfKi-d-J" frameborder="0" allowfullscreen></iframe>
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- <p>This time we have shown how to create a simple Domino based game. Below you can find all materials related to the game creation.</p>
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- <li>Editor 0.9 for Linux (Debian based), OS X (10.9+), Windows <a title="SourceForge" href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/49_2016-05-24_04-48-47_0.9.0/">is available at SourceForge</a>. Simply unpack it and launch the run script.</li>
- <li>Domino project …</li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/may-live-session-announcement.html"><h3 class="article-title">Live session: 28 May 2016</h3></a>
- <h6 class="subheader" title="2016-05-17T00:00:00+03:00">Вт 17 мая 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/may-live-session-announcement-ru.html">ru</a>
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- </h6><p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&iso=20160528T12&p1=37&ah=3">28 May 2016 at 12:00 CEST</a>. Join us!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/may-live-session-decision.html"><h3 class="article-title">May live session (Editor 0.9)</h3></a>
- <h6 class="subheader" title="2016-04-24T00:00:00+03:00">Вс 24 апреля 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/may-live-session-decision-ru.html">ru</a>
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- </h6><p>As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.</p>
- <p>We have to admit, our abilities to plan are not yet good enough. That's why the next live session will take …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/rolling-ball.html"><h3 class="article-title">"Rolling ball" live session videos and downloads</h3></a>
- <h6 class="subheader" title="2016-02-10T00:00:00+03:00">Ср 10 февраля 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/rolling-ball-ru.html">ru</a>
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- </h6><p>Since we held 2 live sessions to create "Rolling ball" game, here are 2 YouTube videos of the process:</p>
- <iframe width="560" height="315" src="https://www.youtube.com/embed/70Jny1xJxK8" frameborder="0" allowfullscreen></iframe>
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- <iframe width="560" height="315" src="http://www.youtube.com/embed/851IlFT7y18" frameborder="0" allowfullscreen></iframe>
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- <p>"Rolling ball" game for Linux (Debian based), OS X (10.9+), Windows <a title="SourceForge" href="http://sourceforge.net/projects/osrpgcreation/files/Games/RollingBall/">is available at SourceForge</a>.
- Simply unpack it and launch the run script.</p>
- <p>Editor 0.8 <a title="SourceForge" href="http://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/46_2016-01-30_22-20-41_0.8.0/">is available at SourceForge …</a></p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/rolling-ball-live-session-pt2.html"><h3 class="article-title">Game creation live session (part 2): 7 February 2016</h3></a>
- <h6 class="subheader" title="2016-02-02T00:00:00+03:00">Вт 02 февраля 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/rolling-ball-live-session-pt2-ru.html">ru</a>
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- </h6><p>Unfortunately, we have failed to finish creation of the simple "Rolling ball" game in 3 hours. That's why we will hold the second <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio%3A+Game+creation+live+session%2C+part+2&iso=20160207T12&p1=37&ah=3">7 February 2016 at 12:00 CET</a>. Let's finish the game!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/january-live-session-announcement.html"><h3 class="article-title">Game creation live session: 31 January 2016</h3></a>
- <h6 class="subheader" title="2016-01-25T00:00:00+03:00">Пн 25 января 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/january-live-session-announcement-ru.html">ru</a>
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- </h6><p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio%3A+Game+creation+live+session&iso=20160131T12&p1=37&ah=3">31 January 2016 at 12:00 CET</a>. Join us!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/january-live-session-decision.html"><h3 class="article-title">SOON: Creating a simple game live (Editor 0.8)</h3></a>
- <h6 class="subheader" title="2016-01-21T00:00:00+03:00">Чт 21 января 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/january-live-session-decision-ru.html">ru</a>
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- </h6><p>We are ready to present Editor 0.8 with Player. The live session will be held at <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> SOON. We will show you how to create a simple game with sounds from scratch. And this time it will not need an Editor to run.
- The exact date and time is …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/2016-roadmap.html"><h3 class="article-title">Roadmap for 2016</h3></a>
- <h6 class="subheader" title="2015-12-26T00:00:00+03:00">Сб 26 декабря 2015
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-roadmap-ru.html">ru</a>
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- </h6><p>As you know, according to the <a href="http://opengamestudio.org/2015-roadmap.html">previously published roadmap</a>, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.</p>
- <p>Here's the revised …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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