|
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 |
- <!DOCTYPE html>
- <html>
- <meta charset="utf-8">
- <head>
- <link rel="stylesheet" href="../../style.css">
- </head>
- <body>
- <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
- <div id="header">
- <div class="header2">
- <div class="menu">
- <a href="../../en/news/index.html">News</a>
- <a href="../../en/game/index.html">Games</a>
- <a href="../../en/tool/index.html">Tools</a>
- <a href="../../en/page/about.html">About</a>
- </div>
- <div id="lang">
- <a href="../../en/news/rethinking.html">EN</a>
- <a href="../../ru/news/rethinking.html">RU</a>
- </div>
- <div class="clear"></div>
- </div>
- </div>
- <h3 class="left_item_title">In the news...</h3>
- <center>
- <div class="news_item">
- <h2 class="news_item_title">
- <a href="rethinking.html">Rethinking</a>
- </h2>
- <p class="news_item_date">
- 2024-08-12 00:00
- </p>
- <div class="news_item_contents">
- <p><img src="../../images/2024_rethinking.jpg" alt="Game" /></p>
- <p>When July started my initial plan was to make the instrument support Python to
- JavaScript code translation. However, this did not happen because tasks with
- higher priority emerged.</p>
- <p>Which task is more important than develpment of the instrument?
- Development of a game, of course! Now, let's go back to the beginning of
- July 2024…</p>
- <h1 id="gamejam">Gamejam</h1>
- <p><a href="https://dtf.ru/games/2783053-nachni-igru-ocenka-videorolikov">"Start the game"</a> 3-day gamejam finished in the beginning of July 2024.
- I participated in the jam to validate the instrument under development and
- to get along with other gamedev hobbysts. Getting to know one of the hobbysts -
- Eugene - lead to the creation of <a href="https://t.me/Tail_and_shadow">"Tail and shadow"</a> project,
- a 2D adventure.</p>
- <h1 id="july">July</h1>
- <p>As a result, I spent July to create a prototype with the single core mechanics -
- mouse click.</p>
- <p>Current technical details of the prototype look like this:</p>
- <ul>
- <li>INI-like format is used to configure the game prototype</li>
- <li>Python is used for game logic with elements of cross-language dialect</li>
- <li>Python Arcade is used for rendering</li>
- <li>the prototype runs on macOS, Linux, Windows</li>
- <li>the prototype is controlled only by mouse clicks</li>
- <li>every asset is first drawn by hand and then brought into digital world by GIMP + ImageMagick</li>
- <li>one can specify static elements to display floor, walls and similar environment</li>
- <li>one can specify active items like doors to have interaction with by mouse clicks</li>
- <li>one can specify comments when clicking on an active item to display hints</li>
- </ul>
- <h1 id="august">August</h1>
- <p>I plan to implement scene switching in August.</p>
- </div>
- </div>
- <div id="disqus_thread"></div>
- <script>
- var disqus_config = function () {
- this.page.url = "https://opengamestudio.org/en/news/rethinking.html";
- this.page.identifier = "rethinking.html";
- };
- (function() {
- var d = document, s = d.createElement('script');
- s.src = 'https://opengamestudio.disqus.com/embed.js';
- s.setAttribute('data-timestamp', +new Date());
- (d.head || d.body).appendChild(s);
- })();
- </script>
- <noscript>Please enable JavaScript to view the <a href="https://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript>
- <div id="footer">
- The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
- from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
- </div>
- </center>
- </body>
- </html>
|