|
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- Title: Rethinking
- Date: 2024-08-12 00:00
- Category: News
- Slug: rethinking
- Lang: en
-
- ![Game][game]
-
- When July started my initial plan was to make the instrument support Python to
- JavaScript code translation. However, this did not happen because tasks with
- higher priority emerged.
-
- Which task is more important than develpment of the instrument?
- Development of a game, of course! Now, let's go back to the beginning of
- July 2024...
-
- # Gamejam
-
- ["Start the game"][jam] 3-day gamejam finished in the beginning of July 2024.
- I participated in the jam to validate the instrument under development and
- to get along with other gamedev hobbysts. Getting to know one of the hobbysts -
- Eugene - lead to the creation of ["Tail and shadow"][tail] project,
- a 2D adventure.
-
- # July
-
- As a result, I spent July to create a prototype with the single core mechanics -
- mouse click.
-
- Current technical details of the prototype look like this:
-
- * INI-like format is used to configure the game prototype
- * Python is used for game logic with elements of cross-language dialect
- * Python Arcade is used for rendering
- * the prototype runs on macOS, Linux, Windows
- * the prototype is controlled only by mouse clicks
- * every asset is first drawn by hand and then brought into digital world by GIMP + ImageMagick
- * one can specify static elements to display floor, walls and similar environment
- * one can specify active items like doors to have interaction with by mouse clicks
- * one can specify comments when clicking on an active item to display hints
-
- # August
-
- I plan to implement scene switching in August.
-
- [game]: ../../images/2024_rethinking.jpg
- [jam]: https://dtf.ru/games/2783053-nachni-igru-ocenka-videorolikov
- [tail]: https://t.me/Tail_and_shadow
|