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4 лет назад
4 лет назад
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  79. <div id="header">
  80. <strong id="title">Open Game Studio</strong>
  81. <a href="../../en/news/index.html">News</a>
  82. <a href="../../en/game/index.html">Games</a>
  83. <a href="../../en/tool/index.html">Tools</a>
  84. <a href="../../en/page/about.html">About</a>
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  86. <a href="../../en/news/index4.html">EN</a>
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  90. <center>
  91. <h1>News</h1>
  92. <div class="news_item">
  93. <h2 class="news_item_title">
  94. <a href="2016-september-recap.html">September 2016 recap</a>
  95. </h2>
  96. <p class="news_item_date">
  97. 2016-10-11 00:00
  98. </p>
  99. <div class="news_item_contents">
  100. <p><img src="../../images/2016-10-11_september-recap.png" alt="Mahjong created during live session" /></p>
  101. <p>This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p>
  102. <p>Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.. . .</p>
  103. </div>
  104. <div class="news_item_more">
  105. <a href="2016-september-recap.html">Continue reading</a>
  106. </div>
  107. </div>
  108. <div class="news_item">
  109. <h2 class="news_item_title">
  110. <a href="ogs-editor-0.10.html">OGS Editor 0.10 and live session materials</a>
  111. </h2>
  112. <p class="news_item_date">
  113. 2016-10-03 00:00
  114. </p>
  115. <div class="news_item_contents">
  116. <p><img src="../../images/2016-10-03_ogs-editor-0.10.png" alt="OGS Editor with Mahjong game" /></p>
  117. <p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
  118. <ul>
  119. <li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.. . .</li>
  120. </ul>
  121. </div>
  122. <div class="news_item_more">
  123. <a href="ogs-editor-0.10.html">Continue reading</a>
  124. </div>
  125. </div>
  126. <div class="news_item">
  127. <h2 class="news_item_title">
  128. <a href="yesterdays-live-session-short-overview.html">A few words about live session yesterday</a>
  129. </h2>
  130. <p class="news_item_date">
  131. 2016-09-26 00:00
  132. </p>
  133. <div class="news_item_contents">
  134. <iframe width="560" height="315" src="https://www.youtube.com/embed/_t8TGhSgJG4" frameborder="0" allowfullscreen></iframe>
  135. <p>Mahjong Solitaire was successfully created, and it took less than 4 hours.
  136. . . .</p>
  137. </div>
  138. <div class="news_item_more">
  139. <a href="yesterdays-live-session-short-overview.html">Continue reading</a>
  140. </div>
  141. </div>
  142. <div class="news_item">
  143. <h2 class="news_item_title">
  144. <a href="september-live-session-announcement-tomorrow.html">Live session is in 24 hours</a>
  145. </h2>
  146. <p class="news_item_date">
  147. 2016-09-24 00:00
  148. </p>
  149. <div class="news_item_contents">
  150. <iframe width="560" height="315" src="https://www.youtube.com/embed/Fj4yHG-mV1U" frameborder="0" allowfullscreen></iframe>
  151. <p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!. . .</p>
  152. </div>
  153. <div class="news_item_more">
  154. <a href="september-live-session-announcement-tomorrow.html">Continue reading</a>
  155. </div>
  156. </div>
  157. <div class="news_item">
  158. <h2 class="news_item_title">
  159. <a href="september-live-session-announcement.html">Live session: 25 September 2016</a>
  160. </h2>
  161. <p class="news_item_date">
  162. 2016-09-17 00:00
  163. </p>
  164. <div class="news_item_contents">
  165. <iframe width="560" height="315" src="https://www.youtube.com/embed/Y5hOGKcQ8wA" frameborder="0" allowfullscreen></iframe>
  166. <p>We will hold <a href="https://www.livecoding.tv/kornerr">live session</a> on <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+September+2016+live+session&iso=20160925T12&p1=37&ah=2">25 September 2016 at 12:00 CEST</a>. . .</p>
  167. </div>
  168. <div class="news_item_more">
  169. <a href="september-live-session-announcement.html">Continue reading</a>
  170. </div>
  171. </div>
  172. <div class="news_item">
  173. <h2 class="news_item_title">
  174. <a href="2016-august-recap.html">August 2016 recap</a>
  175. </h2>
  176. <p class="news_item_date">
  177. 2016-09-03 00:00
  178. </p>
  179. <div class="news_item_contents">
  180. <p><img src="../../images/2016-09-03_august-recap.png" alt="OGS Editor with a spherical scene node" /></p>
  181. <p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.. . .</p>
  182. </div>
  183. <div class="news_item_more">
  184. <a href="2016-august-recap.html">Continue reading</a>
  185. </div>
  186. </div>
  187. <div class="news_item">
  188. <h2 class="news_item_title">
  189. <a href="back-to-social-networks.html">We’re back to social networks</a>
  190. </h2>
  191. <p class="news_item_date">
  192. 2016-08-18 00:00
  193. </p>
  194. <div class="news_item_contents">
  195. <p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.. . .</p>
  196. </div>
  197. <div class="news_item_more">
  198. <a href="back-to-social-networks.html">Continue reading</a>
  199. </div>
  200. </div>
  201. <div class="news_item">
  202. <h2 class="news_item_title">
  203. <a href="once-mahjong-always-mahjong.html">Once Mahjong – always Mahjong</a>
  204. </h2>
  205. <p class="news_item_date">
  206. 2016-08-10 00:00
  207. </p>
  208. <div class="news_item_contents">
  209. <p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.. . .</p>
  210. </div>
  211. <div class="news_item_more">
  212. <a href="once-mahjong-always-mahjong.html">Continue reading</a>
  213. </div>
  214. </div>
  215. <div class="news_item">
  216. <h2 class="news_item_title">
  217. <a href="ogs-editor-0.9.html">May 2016 live session materials</a>
  218. </h2>
  219. <p class="news_item_date">
  220. 2016-05-29 00:00
  221. </p>
  222. <div class="news_item_contents">
  223. <iframe width="560" height="315" src="https://www.youtube.com/embed/8gHYOkMRoos?list=PLWMTZqE4MAMKp3wP1N63xbdhdgfKi-d-J" frameborder="0" allowfullscreen></iframe>
  224. <p>This time we have shown how to create a simple Domino based game. Below you can find all materials related to the game creation.. . .</p>
  225. </div>
  226. <div class="news_item_more">
  227. <a href="ogs-editor-0.9.html">Continue reading</a>
  228. </div>
  229. </div>
  230. <p class="pagination_title">Page 4 of 7</p>
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  236. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  237. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  238. The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
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