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  1. <!DOCTYPE html>
  2. <html>
  3. <meta charset="utf-8">
  4. <head>
  5. <link rel="stylesheet" href="../../style.css">
  6. </head>
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  8. <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
  9. <div id="header">
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  15. <a href="../../en/page/about.html">About</a>
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  25. <h1>About us</h1>
  26. <div class="news_item">
  27. <div class="news_item_contents">
  28. <p><strong>Goals</strong></p>
  29. <p>The goals of Open Game Studio are:</p>
  30. <ul>
  31. <li>creation of free video game development tools</li>
  32. <li>making video games with those tools</li>
  33. <li>preparing video game development tutorials</li>
  34. </ul>
  35. <p>To this date, we have released OGS Mahjong 1. It's a solitaire game and the
  36. first step in the long path towards full-scale RPG.</p>
  37. <p><strong>Team</strong></p>
  38. <ul>
  39. <li>Michael “kornerr” Kapelko – software engineer, co-founder</li>
  40. <li>Ivan “Kai SD” Korystin – game designer, QA, PM, co-founder</li>
  41. </ul>
  42. <p><strong>Contributors</strong></p>
  43. <ul>
  44. <li>Maxim Zaretsky – writer</li>
  45. <li>Tatyana Artemyeva – QA</li>
  46. <li>devALEX – software engineer</li>
  47. <li>Timur “Sora” Malikin, Anton “Kif” Chernov- 3D modellers</li>
  48. <li>Thierry Delaunay, Miguel de Dios, Dirk Pervolz, Jurgen Rauscher – translators</li>
  49. </ul>
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  53. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  54. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
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