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  1. using UnityEngine;
  2. using System.Collections.Generic;
  3. using System.Collections;
  4. namespace coa4u
  5. {
  6. public class PredicateFalse : Predicate
  7. {
  8. public override bool check()
  9. {
  10. return false;
  11. }
  12. }
  13. }