fixes in ActionSkewBy.cs

This commit is contained in:
2014-07-02 01:10:48 +04:00
parent ef939afb20
commit dad9c55e38

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@@ -42,10 +42,10 @@ namespace coa4u
public override void Step(float dt) public override void Step(float dt)
{ {
float d = dt / duration; float d = dt / duration;
Vector3 target = skewAngles1 * d; Vector3 vTarget = skewAngles1 * d;
((Actor)target).skewAngles1 += target; ((Actor)target).skewAngles1 += vTarget;
target = skewAngles2 * d; vTarget = skewAngles2 * d;
((Actor)target).skewAngles2 += target; ((Actor)target).skewAngles2 += vTarget;
} }
} }
} }