|
|
@@ -42,10 +42,10 @@ namespace coa4u |
|
|
|
public override void Step(float dt) |
|
|
|
{ |
|
|
|
float d = dt / duration; |
|
|
|
Vector3 target = skewAngles1 * d; |
|
|
|
((Actor)target).skewAngles1 += target; |
|
|
|
target = skewAngles2 * d; |
|
|
|
((Actor)target).skewAngles2 += target; |
|
|
|
Vector3 vTarget = skewAngles1 * d; |
|
|
|
((Actor)target).skewAngles1 += vTarget; |
|
|
|
vTarget = skewAngles2 * d; |
|
|
|
((Actor)target).skewAngles2 += vTarget; |
|
|
|
} |
|
|
|
} |
|
|
|
} |