Update README.md
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@@ -13,7 +13,7 @@ Since actions are quite simple, i implemented them myself.
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2. Then attach the Actor.cs script to the object you want.
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2. Then attach the Actor.cs script to the object you want.
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3. See the ActorSampleActions.cs class, if you need examples.
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3. See the ActorSampleActions.cs class, if you need examples.
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You can also subclass the Actor and add all the actions you want to the Start() method.
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You can also add actions on the fly, by using the AttachAction method of the Actor class.
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### Included actions (ready and WIP)
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### Included actions (ready and WIP)
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All actions are capable to work both in 3D (use Vector3) and 2D (use Vector2) scenes.
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All actions are capable to work both in 3D (use Vector3) and 2D (use Vector2) scenes.
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