136 lines
5.5 KiB
HTML
136 lines
5.5 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<meta charset="utf-8">
|
|
<head>
|
|
<style>
|
|
#header
|
|
{
|
|
background: #2BA6E3;
|
|
padding: 0.7em;
|
|
text-align: left;
|
|
}
|
|
|
|
#header a
|
|
{
|
|
color: white;
|
|
text-decoration: none;
|
|
padding: 0.5em 1em 0.5em 1em;
|
|
}
|
|
.news_item
|
|
{
|
|
background: #FFFFFF;
|
|
width: 720px;
|
|
padding: 1em;
|
|
margin-top: 2em;
|
|
margin-bottom: 2em;
|
|
border: 1px solid #E0E0E0;
|
|
text-align: left;
|
|
}
|
|
.news_item_contents
|
|
{
|
|
color: #444;
|
|
line-height: 1.5em;
|
|
}
|
|
.news_item_date
|
|
{
|
|
margin-bottom: 2em;
|
|
color: #aaa;
|
|
}
|
|
body
|
|
{
|
|
background: #FAFAFA;
|
|
}
|
|
code, pre
|
|
{
|
|
font-family: monospace, serif;
|
|
font-size: 1em;
|
|
color: #7f0a0c;
|
|
}
|
|
figure
|
|
{
|
|
margin: 0px;
|
|
padding: 0px;
|
|
}
|
|
img
|
|
{
|
|
width: 720px;
|
|
}
|
|
html
|
|
{
|
|
font-family: sans-serif;
|
|
}
|
|
a
|
|
{
|
|
color: #3A91CB;
|
|
text-decoration: none;
|
|
}
|
|
#lang
|
|
{
|
|
float: right;
|
|
}
|
|
figcaption
|
|
{
|
|
color: #aaa;
|
|
}
|
|
|
|
table
|
|
{
|
|
border-collapse: collapse;
|
|
}
|
|
|
|
table, th, td
|
|
{
|
|
border: 1px solid #aaa;
|
|
padding: 0.5em;
|
|
margin-top: 0.5em;
|
|
margin-bottom: 0.5em;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<center>
|
|
<div id="header">
|
|
<a href="../../en/news/index.html">News</a>
|
|
<a href="../../en/page/games.html">Games</a>
|
|
<a href="../../en/page/about.html">About</a>
|
|
<div id="lang">
|
|
<a href="mahjong-demo2.html">EN</a>
|
|
<a href="../../ru/news/mahjong-demo2.html">RU</a>
|
|
</div>
|
|
</div>
|
|
<h1>In the news</h1>
|
|
<div class="news_item">
|
|
<h2 class="news_item_title">
|
|
<a href="mahjong-demo2.html">OGS Mahjong 2: Demo 2</a>
|
|
</h2>
|
|
<p class="news_item_date">
|
|
2018-10-02 00:00
|
|
</p>
|
|
<div class="news_item_contents">
|
|
<figure>
|
|
<img src="../../images/2018-10-02-mahjong-demo2.png" alt="Start of a Mahjong party" /><figcaption>Start of a Mahjong party</figcaption>
|
|
</figure>
|
|
<p>We are glad to announce the release of the second demonstration of OGS Mahjong 2. The purposes of this release were to refine our development techniques and build a solid cross-platform foundation.</p>
|
|
<p><strong>Release</strong></p>
|
|
<p>Run the latest version of OGS Mahjong 2 in your web browser: <a href="http://ogstudio.github.io/ogs-mahjong">http://ogstudio.github.io/ogs-mahjong</a></p>
|
|
<p>You are encouraged to run the game with <code>seed</code> parameter like this: <a href="http://ogstudio.github.io/ogs-mahjong?seed=0">http://ogstudio.github.io/ogs-mahjong?seed=0</a></p>
|
|
<p>This allows you to play the same layout each time you launch the game.</p>
|
|
<p>Each seed uniquely identifies the placement of tiles. Thus, different seeds give you a different experience.</p>
|
|
<p><strong>Development techniques and foundation</strong></p>
|
|
<p>During the second demonstration development, we switched from standard development to <a href="example-driven-development.html">example-driven one</a>. This resulted in the creation of three distinct repositories to back the development of OGS Mahjong 2:</p>
|
|
<ul>
|
|
<li><a href="https://github.com/OGStudio/openscenegraph-cross-platform-examples">OpenSceneGraph cross-platform examples</a> repository provides cross-platform foundation like resource handling, render window setup, etc.</li>
|
|
<li><a href="https://github.com/OGStudio/ogs-mahjong-components">OGS Mahjong components</a> repository provides Mahjong specific functionality like parsing layout, matching tiles, etc.</li>
|
|
<li><a href="https://bitbucket.org/ogstudio-games/ogs-mahjong">OGS Mahjong</a> repository contains snapshots of <code>OGS Mahjong components</code> features that comprise specific game version. E.g., <code>Demo 2</code> version is almost identical to <a href="https://github.com/OGStudio/ogs-mahjong-components/tree/master/05.ColorfulStatus">05.ColorfulStatus</a> example of <code>OGS Mahjong components</code>.</li>
|
|
</ul>
|
|
<p><strong>Beyond Mahjong solitaire</strong></p>
|
|
<p>In addition to <code>seed</code> parameter, you can let the game use remote layout hosted at GitHub: <a href="http://ogstudio.github.io/ogs-mahjong?seed=0&layout=github://OGStudio/ogs-mahjong-components/data/cat.layout">http://ogstudio.github.io/ogs-mahjong?seed=0&layout=github://OGStudio/ogs-mahjong-components/data/cat.layout</a></p>
|
|
<p>Utilizing remote resources is an extremely powerful approach allowing anyone to create a layout of his/her choice and see the layout in action instantly.</p>
|
|
<p>Our next step is to turn game logic into a resource, too.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</center>
|
|
</body>
|
|
</html>
|