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- <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
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- <a href="http://opengamestudio.org/bye-desura-hello-humblebundle.html"><h3 class="article-title">Desura no more, hello Humble Bundle Widget</h3></a>
- <h6 class="subheader" title="2015-07-23T00:00:00+03:00">Чт 23 июля 2015
- <a class="button secondary small translation-button" href="http://opengamestudio.org/bye-desura-hello-humblebundle-ru.html">ru</a>
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- </h6><p>After the recent bankruptcy of Desura's parent company, we decided, that we need a new place for our Deluxe version. Something better, more modern and more trustworthy. We have chosen the Humble Widget, with which you can buy the deluxe version of the game without leaving our site.</p>
- <p>Here it …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/test-chamber-for-everyone.html"><h3 class="article-title">Test chamber for everyone (Editor 0.7.0)</h3></a>
- <h6 class="subheader" title="2015-07-22T00:00:00+03:00">Ср 22 июля 2015
- <a class="button secondary small translation-button" href="http://opengamestudio.org/test-chamber-for-everyone-ru.html">ru</a>
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- </h6><p>As you know, the main goal of Editor 0.7.0 is the ability to create the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a> with it. It needs Actions' system and a few stability fixes for that. We are going to publish a detailed article describing how to create the test chamber, too, so that …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/2015-roadmap.html"><h3 class="article-title">Roadmap for 2015-2016</h3></a>
- <h6 class="subheader" title="2015-07-19T00:00:00+03:00">Вс 19 июля 2015
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- </h6><p>As promised, we have come up with a list of milestones and their approximate dates for the coming year:</p>
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- <li>Editor 0.7.0 (October 2015) - Actions' system: we recreate the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a></li>
- <li>Editor 0.8.0 (December 2015) - Sound system</li>
- <li>Editor 0.9.0 (February 2016) - Particles' system and minimal …</li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/editor-06.html"><h3 class="article-title">Editor 0.6.0</h3></a>
- <h6 class="subheader" title="2015-06-28T00:00:00+03:00">Вс 28 июня 2015
- <a class="button secondary small translation-button" href="http://opengamestudio.org/editor-06-ru.html">ru</a>
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- </h6><p>We completed Editor 0.6.0. You can <a title="Editor 0.6.0" href="https://youtu.be/q85GcC6l4Tw" target="_blank">see 0.6.0 in action here</a>. </p>
- <p>Editor 0.6.0 got the following new features:</p>
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- <li>Camera and light node positioning</li>
- <li>Node rotation along X axis</li>
- <li>Node scripting support</li>
- <li>Thumbnail dialog to preview models when editing scene node model properties</li>
- <li>Node copying …</li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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- <a href="http://opengamestudio.org/editor-06-roadmap.html"><h3 class="article-title">Editor 0.5.0 and plans for 0.6.0</h3></a>
- <h6 class="subheader" title="2015-04-15T00:00:00+03:00">Ср 15 апреля 2015
- <a class="button secondary small translation-button" href="http://opengamestudio.org/editor-06-roadmap-ru.html">ru</a>
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- </h6><p>We completed Editor 0.5.0. As it was planned, it has scene node tree editing, property browser, and Qt5 support. You can <a title="Editor 0.5.0" href="https://youtu.be/Vb2Q6IuQDbo" target="_blank">see 0.5.0 in action here</a>. </p>
- <p>Also, we have just started Editor 0.6.0 development.</p>
- <p>Editor 0.6.0 planned features:</p>
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- <li>Camera node editing</li>
- <li>Light …</li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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