選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

118 行
3.8KB

  1. <!DOCTYPE html>
  2. <html>
  3. <meta charset="utf-8">
  4. <head>
  5. <style>
  6. #header
  7. {
  8. background: #2BA6E3;
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  75. </style>
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  77. <body>
  78. <div id="header">
  79. <strong id="title">Open Game Studio</strong>
  80. <a href="../../en/news/index.html">News</a>
  81. <a href="../../en/game/index.html">Games</a>
  82. <a href="../../en/tool/index.html">Tools</a>
  83. <a href="../../en/page/about.html">About</a>
  84. <div id="lang">
  85. <a href="../../en/news/once-mahjong-always-mahjong.html">EN</a>
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  87. </div>
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  89. <center>
  90. <h1>In the news...</h1>
  91. <div class="news_item">
  92. <h2 class="news_item_title">
  93. <a href="once-mahjong-always-mahjong.html">Once Mahjong – always Mahjong</a>
  94. </h2>
  95. <p class="news_item_date">
  96. 2016-08-10 00:00
  97. </p>
  98. <div class="news_item_contents">
  99. <p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.</p>
  100. <p>It took us 3 years to reach the first goal: we released OGS Mahjong 1.0 in 2012. Even for a hobby project (we spend about 40 hours a month) it's too long.</p>
  101. <p>Upon the game release we got it: <strong>Tools are means to save development time</strong>.</p>
  102. <p>We spent 4 more years to develop them. Now is the time to prove they are worth every single day spent. How? We will <strong>recreate Mahjong solitaire mode</strong> in just a few hours!</p>
  103. <p>Join our next live session in September.</p>
  104. </div>
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  107. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  108. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
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