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  78. <div id="header">
  79. <strong id="title">Open Game Studio</strong>
  80. <a href="../../en/news/index.html">News</a>
  81. <a href="../../en/game/index.html">Games</a>
  82. <a href="../../en/tool/index.html">Tools</a>
  83. <a href="../../en/page/about.html">About</a>
  84. <div id="lang">
  85. <a href="../../en/news/editor-06-roadmap.html">EN</a>
  86. <a href="../../ru/news/editor-06-roadmap.html">RU</a>
  87. </div>
  88. </div>
  89. <center>
  90. <h1>In the news...</h1>
  91. <div class="news_item">
  92. <h2 class="news_item_title">
  93. <a href="editor-06-roadmap.html">Editor 0.5.0 and plans for 0.6.0</a>
  94. </h2>
  95. <p class="news_item_date">
  96. 2015-04-15 00:00
  97. </p>
  98. <div class="news_item_contents">
  99. <p>We completed Editor 0.5.0. As it was planned, it has scene node tree editing, property browser, and Qt5 support. You can <a title="Editor 0.5.0" href="https://youtu.be/Vb2Q6IuQDbo" target="_blank">see 0.5.0 in action here</a>. </p>
  100. <p>Also, we have just started Editor 0.6.0 development.</p>
  101. <p>Editor 0.6.0 planned features:</p>
  102. <ol>
  103. <li>Camera node editing</li>
  104. <li>Light node editing</li>
  105. <li>Node rotation editing</li>
  106. <li>Node scripting support</li>
  107. <li>Thumbnail dialog to preview materials and models when editing scene node material and model properties</li>
  108. <li>Copying and pasting of scene nodes</li>
  109. <li>Scene node selection by clicking a mouse in the scene</li>
  110. </ol>
  111. <p>We estimate to complete it in August.</p>
  112. </div>
  113. </div>
  114. <div id="footer">
  115. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  116. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  117. The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
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