|
- <!DOCTYPE html>
- <html>
- <meta charset="utf-8">
- <head>
- <link rel="stylesheet" href="../../style.css">
- </head>
- <body>
- <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
- <div id="header">
- <div>
- <strong id="title">Open Game Studio</strong>
- <div id="lang">
- <a href="../../en/news/bus-01.html">EN</a>
- <a href="../../ru/news/bus-01.html">RU</a>
- </div>
- </div>
- <div class="header2">
- <div class="menu">
- <a href="../../en/news/index.html">News</a>
- <a href="../../en/game/index.html">Games</a>
- <a href="../../en/tool/index.html">Tools</a>
- <a href="../../en/page/about.html">About</a>
- </div>
- <a class="discord" href="https://t.me/Tail_and_shadow">
- <img src="../../images/telegram.png"></img>
- </a>
- <div class="clear"></div>
- </div>
- </div>
- <h3 class="left_item_title">In the news...</h3>
- <center>
- <div class="news_item">
- <h2 class="news_item_title">
- <a href="bus-01.html">Bus-01</a>
- </h2>
- <p class="news_item_date">
- 2024-01-04 00:00
- </p>
- <div class="news_item_contents">
- <h1 id="onthewaytoportablecode">On the way to portable code</h1>
- <p>To gain code portability, we have to divide whole code into two parts:</p>
- <ul>
- <li>repeatable: logic</li>
- <li>unique: environment</li>
- </ul>
- <p>To simplify portable code construction, we want to be able to place any code -
- both repeatable and unique - without hierarchy requirements of operating
- systems. Bus design pattern seems to be the best option. The Bus makes all
- code chunks equal because they interact through the Bus only.</p>
- <h1 id="bus01">Bus-01</h1>
- <p>Currently we have:</p>
- <iframe width="560" height="315" src="https://www.youtube.com/embed/XAlIlG9tVL4?si=5HYRDkNuYE0zeoyo" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
- <p>Module structure:</p>
- <p><img src="../../images/2024_bus-01_yml.jpg" alt="Module's YML" /></p>
- <p><yml></p>
- <p>Part of the visual representation:</p>
- <p><img src="../../images/2024_bus-01_v.jpg" alt="Visual representation" /></p>
- <p>Main functionality:</p>
- <ol>
- <li>Format input to leave only digits</li>
- <li>Activate the button when at least 3 digits are present</li>
- <li>Simulate loading when pressing the button</li>
- </ol>
- <p>This was an example of a single instance of an entity.</p>
- <p>Next we're going to deal with multiple instances of an entity.</p>
- </div>
- </div>
- <div id="disqus_thread"></div>
- <script>
- var disqus_config = function () {
- this.page.url = "https://opengamestudio.org/en/news/bus-01.html";
- this.page.identifier = "bus-01.html";
- };
- (function() { // DON'T EDIT BELOW THIS LINE
- var d = document, s = d.createElement('script');
- s.src = 'https://opengamestudio.disqus.com/embed.js';
- s.setAttribute('data-timestamp', +new Date());
- (d.head || d.body).appendChild(s);
- })();
- </script>
- <noscript>Please enable JavaScript to view the <a href="https://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript>
- <div id="footer">
- The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
- from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
- </div>
- </center>
- </body>
- </html>
|