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<!DOCTYPE html>
<head>
<meta charset="utf-8" />
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<title>About</title>
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</head>
<body>
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<div class="row">
<div class="large-12 columns top-bar">
<h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
</div>
</div>
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<a href="/pages/projects.html" class="menu-button secondary">Projects</a>
<a href="/pages/about.html" class="menu-button secondary">About</a>
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<h3>About</h3>
<a class="button secondary small translation-button" href="http://opengamestudio.org/pages/about-ru.html">ru</a>
<h4>Goals</h4>
<p>The goals of Opensource Game Studio are:</p>
<ul>
<li>creation of free video game development tools</li>
<li>creation of video games with those tools</li>
<li>creation of video game development tutorials</li>
</ul>
<p>We use opensource and freeware software as the base, that's why our tools are
opensource, too.</p>
<p>To this date, we have released OGS Mahjong 1. It's a solitaire game and the
first step in the long path towards full-scale RPG we dream of.</p>
<h4>Team</h4>
<p>Opensource Game Studio team consists of:</p>
<ul>
<li>Michael “kornerr” Kapelko software engineer, co-founder.</li>
<li>Ivan “Kai SD” Korystin game designer, QA, PM, co-founder.</li>
</ul>
<h4>Contributors</h4>
<p>Opensource Game Studio contributors are:</p>
<ul>
<li>Maxim Zaretsky Writer.</li>
<li>Tatyana Artemyeva QA.</li>
<li>devALEX software engineer.</li>
<li>Timur “Sora” Malikin, Anton “Kif” Chernov- 3D modellers.</li>
<li>Thierry Delaunay, Miguel de Dios, Dirk Pervolz, Jurgen Rauscher translators.</li>
</ul>
<h4>Join us</h4>
<p>Join us if you feel the world needs more quality games and game development tools.</p>
</div>
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