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  76. </style>
  77. </head>
  78. <body>
  79. <div id="header">
  80. <strong id="title">Open Game Studio</strong>
  81. <a href="../../en/news/index.html">News</a>
  82. <a href="../../en/game/index.html">Games</a>
  83. <a href="../../en/tool/index.html">Tools</a>
  84. <a href="../../en/page/about.html">About</a>
  85. <div id="lang">
  86. <a href="../../en/news/index4.html">EN</a>
  87. <a href="../../ru/news/index4.html">RU</a>
  88. </div>
  89. </div>
  90. <center>
  91. <h1>News</h1>
  92. <div class="news_item">
  93. <h2 class="news_item_title">
  94. <a href="ogs-editor-0.10.html">OGS Editor 0.10 and live session materials</a>
  95. </h2>
  96. <p class="news_item_date">
  97. 2016-10-03 00:00
  98. </p>
  99. <div class="news_item_contents">
  100. <p><img src="../../images/2016-10-03_ogs-editor-0.10.png" alt="OGS Editor with Mahjong game" /></p>
  101. <p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
  102. <ul>
  103. <li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.. . .</li>
  104. </ul>
  105. </div>
  106. <div class="news_item_more">
  107. <a href="ogs-editor-0.10.html">Continue reading</a>
  108. </div>
  109. </div>
  110. <div class="news_item">
  111. <h2 class="news_item_title">
  112. <a href="yesterdays-live-session-short-overview.html">A few words about live session yesterday</a>
  113. </h2>
  114. <p class="news_item_date">
  115. 2016-09-26 00:00
  116. </p>
  117. <div class="news_item_contents">
  118. <iframe width="560" height="315" src="https://www.youtube.com/embed/_t8TGhSgJG4" frameborder="0" allowfullscreen></iframe>
  119. <p>Mahjong Solitaire was successfully created, and it took less than 4 hours.
  120. . . .</p>
  121. </div>
  122. <div class="news_item_more">
  123. <a href="yesterdays-live-session-short-overview.html">Continue reading</a>
  124. </div>
  125. </div>
  126. <div class="news_item">
  127. <h2 class="news_item_title">
  128. <a href="september-live-session-announcement-tomorrow.html">Live session is in 24 hours</a>
  129. </h2>
  130. <p class="news_item_date">
  131. 2016-09-24 00:00
  132. </p>
  133. <div class="news_item_contents">
  134. <iframe width="560" height="315" src="https://www.youtube.com/embed/Fj4yHG-mV1U" frameborder="0" allowfullscreen></iframe>
  135. <p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!. . .</p>
  136. </div>
  137. <div class="news_item_more">
  138. <a href="september-live-session-announcement-tomorrow.html">Continue reading</a>
  139. </div>
  140. </div>
  141. <div class="news_item">
  142. <h2 class="news_item_title">
  143. <a href="september-live-session-announcement.html">Live session: 25 September 2016</a>
  144. </h2>
  145. <p class="news_item_date">
  146. 2016-09-17 00:00
  147. </p>
  148. <div class="news_item_contents">
  149. <iframe width="560" height="315" src="https://www.youtube.com/embed/Y5hOGKcQ8wA" frameborder="0" allowfullscreen></iframe>
  150. <p>We will hold <a href="https://www.livecoding.tv/kornerr">live session</a> on <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+September+2016+live+session&iso=20160925T12&p1=37&ah=2">25 September 2016 at 12:00 CEST</a>. . .</p>
  151. </div>
  152. <div class="news_item_more">
  153. <a href="september-live-session-announcement.html">Continue reading</a>
  154. </div>
  155. </div>
  156. <div class="news_item">
  157. <h2 class="news_item_title">
  158. <a href="2016-august-recap.html">August 2016 recap</a>
  159. </h2>
  160. <p class="news_item_date">
  161. 2016-09-03 00:00
  162. </p>
  163. <div class="news_item_contents">
  164. <p><img src="../../images/2016-09-03_august-recap.png" alt="OGS Editor with a spherical scene node" /></p>
  165. <p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.. . .</p>
  166. </div>
  167. <div class="news_item_more">
  168. <a href="2016-august-recap.html">Continue reading</a>
  169. </div>
  170. </div>
  171. <div class="news_item">
  172. <h2 class="news_item_title">
  173. <a href="back-to-social-networks.html">We’re back to social networks</a>
  174. </h2>
  175. <p class="news_item_date">
  176. 2016-08-18 00:00
  177. </p>
  178. <div class="news_item_contents">
  179. <p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.. . .</p>
  180. </div>
  181. <div class="news_item_more">
  182. <a href="back-to-social-networks.html">Continue reading</a>
  183. </div>
  184. </div>
  185. <div class="news_item">
  186. <h2 class="news_item_title">
  187. <a href="once-mahjong-always-mahjong.html">Once Mahjong – always Mahjong</a>
  188. </h2>
  189. <p class="news_item_date">
  190. 2016-08-10 00:00
  191. </p>
  192. <div class="news_item_contents">
  193. <p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.. . .</p>
  194. </div>
  195. <div class="news_item_more">
  196. <a href="once-mahjong-always-mahjong.html">Continue reading</a>
  197. </div>
  198. </div>
  199. <div class="news_item">
  200. <h2 class="news_item_title">
  201. <a href="ogs-editor-0.9.html">May 2016 live session materials</a>
  202. </h2>
  203. <p class="news_item_date">
  204. 2016-05-29 00:00
  205. </p>
  206. <div class="news_item_contents">
  207. <iframe width="560" height="315" src="https://www.youtube.com/embed/8gHYOkMRoos?list=PLWMTZqE4MAMKp3wP1N63xbdhdgfKi-d-J" frameborder="0" allowfullscreen></iframe>
  208. <p>This time we have shown how to create a simple Domino based game. Below you can find all materials related to the game creation.. . .</p>
  209. </div>
  210. <div class="news_item_more">
  211. <a href="ogs-editor-0.9.html">Continue reading</a>
  212. </div>
  213. </div>
  214. <div class="news_item">
  215. <h2 class="news_item_title">
  216. <a href="may-live-session-announcement.html">Live session: 28 May 2016</a>
  217. </h2>
  218. <p class="news_item_date">
  219. 2016-05-17 00:00
  220. </p>
  221. <div class="news_item_contents">
  222. <p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&iso=20160528T12&p1=37&ah=3">28 May 2016 at 12:00 CEST</a>. Join us!. . .</p>
  223. </div>
  224. <div class="news_item_more">
  225. <a href="may-live-session-announcement.html">Continue reading</a>
  226. </div>
  227. </div>
  228. <p class="pagination_title">Page 4 of 6</p>
  229. <p>
  230. <a href="index3.html">« Newer</a>
  231. <a href="index5.html">Older »</a>
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  233. <div id="footer">
  234. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  235. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  236. The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
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