134 lines
5.4 KiB
HTML
134 lines
5.4 KiB
HTML
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<h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
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<h3 class="article-title"><a href="http://opengamestudio.org/2019-year-of-rethinking.html" rel="bookmark"
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title="Permalink to Year of rethinking">Year of rethinking</a></h3>
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<h6 class="subheader" title="2019-01-01T00:01:00+03:00">Tue 01 January 2019
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<a class="button secondary small translation-button" href="http://opengamestudio.org/2019-year-of-rethinking-ru.html">ru</a>
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</h6> <p><img alt="Screenshot" src="http://opengamestudio.org/2017-12-31-celebration.jpg"></p>
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<p>It was a year of reimagining and rethinking. As some of you may remember, we started this project to make a game development tool. During the years, the idea evolved from one form to another, sometimes the changes were significant, other times we threw away all the code and started anew.</p>
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<p>As a result of all these changes, we came to the end of the year 2018 without a tool, but with a clear understanding of what tool are we making.</p>
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<p>There are plenty of fine game development tools out there. Some of them are even open source. We spent plenty of time trying them, and some are quite good.</p>
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<p>We can't, and we don't want to compete with them. Our targets are maximal accessibility and simplicity. Our goal is to make a tool suitable for teaching children, but powerful enough to be used for prototyping. To use any powerful development tool, you need a PC or a laptop. We want to make the toolset, that can be used anywhere. We already made some steps in this direction, and we will continue this course.</p>
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<p>So, we're beginning a new year without precise plans, but with clear knowledge of our goal instead. Let's wait and see if this approach works better.</p>
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<p>Happy New Year to all of you! See you soon!</p>
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<p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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