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<h3 class="left_item_title">In the news...</h3>
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<h2 class="news_item_title">
<a href="ht-sound.html">Sound support and the search for a new direction</a>
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<p class="news_item_date">
2024-10-11 00:00
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<h1 id="soundsupport">Sound support</h1>
<video controls width="700">
<source src="../../images/2024_sound.mp4" type="video/mp4"/>
</video>
<p>In September I implemented sound support. However, this was the last
work for "Tail and Shadow" project, because the project's story writer -
Eugene - left.</p>
<h1 id="thesearchforanewdirection">The search for a new direction</h1>
<p>In September I also noticed the loss of interest in the project by the
audience. I linked this to the fact that the project's functional and
graphical results did not match that of the audience.</p>
<p>That's why I decided to try a couple of technical ideas to revive the
project:</p>
<h2 id="1voxels">1. Voxels</h2>
<p>I checked if I can create content in <a href="https://goxel.xyz">Goxel</a> voxel editor
instead of paper and pen. This is what I got:</p>
<video controls width="700">
<source src="../../images/2024_goxel.mp4" type="video/mp4"/>
</video>
<h2 id="2rpgmaker">2. RPG Maker</h2>
<p>I've also completed several <a href="https://www.rpgmakerweb.com">RPG Maker</a> tutorials to see if I can
create a game using existing instrument. This is what I got:</p>
<video controls width="700">
<source src="../../images/2024_rpg-maker.mp4" type="video/mp4"/>
</video>
<p>This looks a lot like a game, however I have no interest in doing that alone.
I'm fond of technically challenging issues like creating a game engine,
not using existing instruments to create a game.</p>
<h1 id="october">October</h1>
<p>I return to PSKOV static site generator to make it more convenient,
accessible, and durable.</p>
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