94 lines
5.3 KiB
HTML
94 lines
5.3 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<meta charset="utf-8">
|
|
<head>
|
|
<link rel="stylesheet" href="../../style.css">
|
|
</head>
|
|
<body>
|
|
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
|
|
<div id="header">
|
|
<div class="header2">
|
|
<div class="menu">
|
|
<a href="../../en/news/index.html">News</a>
|
|
<a href="../../en/game/index.html">Games</a>
|
|
<a href="../../en/tool/index.html">Tools</a>
|
|
<a href="../../en/page/about.html">About</a>
|
|
</div>
|
|
<div id="lang">
|
|
<a href="../../en/news/rpg-ends.html">EN</a>
|
|
<a href="../../ru/news/rpg-ends.html">RU</a>
|
|
</div>
|
|
<div class="clear"></div>
|
|
</div>
|
|
</div>
|
|
<h3 class="left_item_title">In the news...</h3>
|
|
<center>
|
|
<div class="news_item">
|
|
<h2 class="news_item_title">
|
|
<a href="rpg-ends.html">Revised project goals</a>
|
|
</h2>
|
|
<p class="news_item_date">
|
|
2023-12-25 00:00
|
|
</p>
|
|
<div class="news_item_contents">
|
|
<h1 id="thedreamofanopensourcerpgisover">The dream of an open source RPG is over</h1>
|
|
<p>In 2005 the Opensource Game Studio project started
|
|
under the name of the <a href="https://www.linuxquestions.org/questions/general-10/the-creation-of-the-best-rpg-355858/">Opensource RPG</a>, because we wanted
|
|
to create "the first competitive open free game".
|
|
In 2011 right after releasing OGS Mahjong 0.7 we have already
|
|
had the numbers that it would take us <a href="https://gamedev.ru/community/ogs/articles/?id=6383">540 years to create RPG</a>.</p>
|
|
<p>In 2011 we had a dream that we as a team would grow, which could decrease
|
|
540 years to someting reasonable. However today in the end of 2023 it's clear
|
|
<strong>we are unable to create RPG</strong>.</p>
|
|
<h1 id="validationofthesoftwaredurabilityhypothesis">Validation of the software durability hypothesis</h1>
|
|
<p>In 2013 we have released OGS Mahjong 1.1, the last completed product as
|
|
part of the Opensource Game Studio project. Surprisingly OGS Mahjong still
|
|
shows the signs of life, albeit its <a href="https://sourceforge.net/projects/osrpgcreation/files/Mahjong/1.1.0/ogs-mahjong-1.1.0-windows32.exe/stats/timeline?dates=2013-05-05+to+2023-12-01">download chart</a> resembles
|
|
death agony:</p>
|
|
<p><img src="../../images/2023_rpg-ends_mjdl.jpg" alt="OGS Mahjong 1.1 downloads in 10 years" /></p>
|
|
<p>Recently we have checked if OGS Mahjong 1.1 runs under Linux. Unfortunately,
|
|
the game did run right out of the box. We had to create a few symlinks, and
|
|
that worked. Thus, a bit of environment setup was required. That's a good
|
|
result for a 10 year old software.</p>
|
|
<p>In 2019 we created <a href="https://opengamestudio.org/pskov/en/pskov_1.0.0+en.html">PSKOV</a>, our own static site generator to have
|
|
site articles in a convenient Markdown format. Also, we did PSKOV in web to
|
|
check web software durability. Today, 4 years from the initial release,
|
|
web software durability hypothesis proves itself right. We're sure PSKOV of 2019
|
|
will be functioning in 2029 without a single change. However, we have to wait
|
|
for 6 more years for that to come true.</p>
|
|
<p>OGS Mahjong and PSKOV prove that durability of 4-10 years is not a fantasy.
|
|
The durability is essential to hobby projects, because hobbyists can't catch
|
|
up to the always changing Operating Systems' requirements. <strong>We consider the
|
|
Opensource Game Studio software has passed the durability check</strong>.</p>
|
|
<h1 id="theportablecodehypothesis">The portable code hypothesis</h1>
|
|
<p>Our next step is to have portable code. That means the code is ~80%
|
|
technically identical on each platform: Android, iOS, Linux, macOS, Web, Windows.</p>
|
|
<p>The portability is essential to hobby projects, because hobbyists don't have
|
|
the ability to regularly validate their code on each platform. <strong>We are going
|
|
to take portability to the new level for both OGS Mahjong and PSKOV</strong>.</p>
|
|
<p>Going to be interesting.</p>
|
|
<p>PS: Also, we now have Disqus comments here. Share and like ;)</p>
|
|
</div>
|
|
</div>
|
|
<div id="disqus_thread"></div>
|
|
<script>
|
|
var disqus_config = function () {
|
|
this.page.url = "https://opengamestudio.org/en/news/rpg-ends.html";
|
|
this.page.identifier = "rpg-ends.html";
|
|
};
|
|
(function() { // DON'T EDIT BELOW THIS LINE
|
|
var d = document, s = d.createElement('script');
|
|
s.src = 'https://opengamestudio.disqus.com/embed.js';
|
|
s.setAttribute('data-timestamp', +new Date());
|
|
(d.head || d.body).appendChild(s);
|
|
})();
|
|
</script>
|
|
<noscript>Please enable JavaScript to view the <a href="https://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript>
|
|
<div id="footer">
|
|
The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
|
|
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
|
|
</div>
|
|
</center>
|
|
</body>
|
|
</html>
|