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  21. <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
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  37. <a href="http://opengamestudio.org/test-chamber-for-everyone.html"><h3 class="article-title">Test chamber for everyone (Editor 0.7.0)</h3></a>
  38. <h6 class="subheader" title="2015-07-22T00:00:00+03:00">Ср 22 июля 2015
  39. <a class="button secondary small translation-button" href="http://opengamestudio.org/test-chamber-for-everyone-ru.html">ru</a>
  40. </h6><p>As you know, the main goal of Editor 0.7.0 is the ability to create the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a> with it. It needs Actions' system and a few stability fixes for that. We are going to publish a detailed article describing how to create the test chamber, too, so that …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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  42. <a class="button radius secondary small right" href="http://opengamestudio.org/test-chamber-for-everyone.html">Read More</a>
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  46. <a href="http://opengamestudio.org/2015-roadmap.html"><h3 class="article-title">Roadmap for 2015-2016</h3></a>
  47. <h6 class="subheader" title="2015-07-19T00:00:00+03:00">Вс 19 июля 2015
  48. <a class="button secondary small translation-button" href="http://opengamestudio.org/2015-roadmap-ru.html">ru</a>
  49. </h6><p>As promised, we have come up with a list of milestones and their approximate dates for the coming year:</p>
  50. <ol>
  51. <li>Editor 0.7.0 (October 2015) - Actions' system: we recreate the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a></li>
  52. <li>Editor 0.8.0 (December 2015) - Sound system</li>
  53. <li>Editor 0.9.0 (February 2016) - Particles' system and minimal …</li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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  59. <a href="http://opengamestudio.org/editor-06.html"><h3 class="article-title">Editor 0.6.0</h3></a>
  60. <h6 class="subheader" title="2015-06-28T00:00:00+03:00">Вс 28 июня 2015
  61. <a class="button secondary small translation-button" href="http://opengamestudio.org/editor-06-ru.html">ru</a>
  62. </h6><p>We completed Editor 0.6.0. You can <a title="Editor 0.6.0" href="https://youtu.be/q85GcC6l4Tw" target="_blank">see 0.6.0 in action here</a>. </p>
  63. <p>Editor 0.6.0 got the following new features:</p>
  64. <ol>
  65. <li>Camera and light node positioning</li>
  66. <li>Node rotation along X axis</li>
  67. <li>Node scripting support</li>
  68. <li>Thumbnail dialog to preview models when editing scene node model properties</li>
  69. <li>Node copying …</li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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  75. <a href="http://opengamestudio.org/editor-06-roadmap.html"><h3 class="article-title">Editor 0.5.0 and plans for 0.6.0</h3></a>
  76. <h6 class="subheader" title="2015-04-15T00:00:00+03:00">Ср 15 апреля 2015
  77. <a class="button secondary small translation-button" href="http://opengamestudio.org/editor-06-roadmap-ru.html">ru</a>
  78. </h6><p>We completed Editor 0.5.0. As it was planned, it has scene node tree editing, property browser, and Qt5 support. You can <a title="Editor 0.5.0" href="https://youtu.be/Vb2Q6IuQDbo" target="_blank">see 0.5.0 in action here</a>. </p>
  79. <p>Also, we have just started Editor 0.6.0 development.</p>
  80. <p>Editor 0.6.0 planned features:</p>
  81. <ol>
  82. <li>Camera node editing</li>
  83. <li>Light …</li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  84. </p>
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