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  11. <strong id="title">Open Game Studio</strong>
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  31. <h1>In the news...</h1>
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  34. <a href="rolling-ball.html">"Rolling ball" live session videos and downloads</a>
  35. </h2>
  36. <p class="news_item_date">
  37. 2016-02-10 00:00
  38. </p>
  39. <div class="news_item_contents">
  40. <p>Since we held 2 live sessions to create "Rolling ball" game, here are 2 YouTube videos of the process:</p>
  41. <iframe width="560" height="315" src="https://www.youtube.com/embed/70Jny1xJxK8" frameborder="0" allowfullscreen></iframe>
  42. <iframe width="560" height="315" src="http://www.youtube.com/embed/851IlFT7y18" frameborder="0" allowfullscreen></iframe>
  43. <p>"Rolling ball" game for Linux (Debian based), OS X (10.9+), Windows <a title="SourceForge" href="http://sourceforge.net/projects/osrpgcreation/files/Games/RollingBall/">is available at SourceForge</a>.</p>
  44. <p>Simply unpack it and launch the run script.</p>
  45. <p>Editor 0.8 <a title="SourceForge" href="http://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/46_2016-01-30_22-20-41_0.8.0/">is available at SourceForge</a>, too.</p>
  46. <p>"Rolling ball" project for the Editor <a title="GitHub" href="https://github.com/OGStudio/rollingBall.ogs/archive/master.zip">is available at GitHub</a>.</p>
  47. <p>To open it in the Editor:</p>
  48. <ul>
  49. <li>replace slideDown.ogs with rollingBall.ogs you downloaded</li>
  50. <li>rename rollingBall.ogs to slideDown.ogs</li>
  51. </ul>
  52. <p>Since live session took us so long, we decided to concentrate on polishing. Editor already has a lot of features, but their use is inconvenient. We will fix major obstacles for the next Editor release.</p>
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