|
- <!DOCTYPE html>
- <head>
- <meta charset="utf-8" />
- <!-- Set the viewport width to device width for mobile -->
- <meta name="viewport" content="width=device-width" />
-
- <title>September 2016 recap</title>
-
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/normalize.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/foundation.min.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/style.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/pygments.css" />
- <script src="http://opengamestudio.org/theme/js/custom.modernizr.js"></script>
-
- <!-- So Firefox can bookmark->"abo this site" -->
- <link href="feeds/all.atom.xml" rel="alternate" title="Opensource Game Studio" type="application/atom+xml">
-
- </head>
-
- <body>
-
- <!-- Nav Bar -->
- <nav>
-
- <!-- Show menu items and pages -->
- <div class="row">
- <div class="large-12 columns top-bar">
- <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
- </div>
- </div>
- <div class="row top-menu">
- <div class="large-12 columns">
- <a href="/pages/games.html" class="menu-button secondary">Games</a>
- <a href="/pages/education.html" class="menu-button secondary">Education</a>
- <a href="/pages/about.html" class="menu-button secondary">About</a>
-
- </div>
- </div>
- </nav>
- <!-- End Nav -->
-
-
- <!-- Main Page Content and Sidebar -->
- <div class="row">
-
- <!-- Main Blog Content -->
- <div class="large-9 columns">
- <article>
- <header>
- <h3 class="article-title"><a href="http://opengamestudio.org/2016-september-recap.html" rel="bookmark"
- title="Permalink to September 2016 recap">September 2016 recap</a></h3>
- </header>
-
- <h6 class="subheader" title="2016-10-11T00:00:00+03:00">Вт 11 октября 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-september-recap-ru.html">ru</a>
-
- </h6> <p><img alt="September recap" src="http://opengamestudio.org/2016-10-11_september-recap.png"></p>
- <p>This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p>
- <p>Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.</p>
- <ol>
- <li>
- <p><strong>Draft.</strong> Game creation for the first time.</p>
- <p>Purposes:</p>
- <ul>
- <li>test our technologies and fix major bugs;</li>
- <li>discover usability issues to fix in the next development iteration;</li>
- <li>list exact steps to reproduce the game later;</li>
- <li>create draft version of the game assets (models, textures, sounds, scripts).</li>
- </ul>
- <p>Upon stage completion, we announce live session date and show you the game preview.</p>
- </li>
- <li>
- <p><strong>Rehearsal.</strong> Game recreation.</p>
- <p>Purposes:</p>
- <ul>
- <li>make sure we have no major bugs left;</li>
- <li>record the whole process of the game creation;</li>
- <li>create final game assets.</li>
- </ul>
- <p>This is 99% the game we publish later.</p>
- </li>
- <li>
- <p><strong>Live session.</strong> Reassembling the game live in front of you.</p>
- <p>Purposes:</p>
- <ul>
- <li>show how easy it is to create a game;</li>
- <li>walk you through nuances of game creation;</li>
- <li>get feedback from you;</li>
- <li>answer your questions.</li>
- </ul>
- <p>We take game assets from the rehearsal and use them to quickly reassemble the game in just a few hours.</p>
- </li>
- <li>
- <p><strong>Publishing.</strong> The release of our technologies' last version, live session materials, and stand alone game.</p>
- </li>
- </ol>
- <p>That's it for explaining September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p>
- <p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
-
- </article>
- </div>
- <!-- End Main Content -->
-
- <!-- Sidebar -->
- <aside class="large-3 columns">
- <!--k
- <h5 class="sidebar-title">Site</h5>
- <ul class="side-nav">
- <li><a href="http://opengamestudio.org/archives.html">Archives</a>
- <li><a href="http://opengamestudio.org/tags.html">Tags</a>
-
-
- <li><a href="http://opengamestudio.org/feeds/all.atom.xml" rel="alternate">Atom feed</a></li>
- </ul>
-
-
- <h5 class="sidebar-title">Categories</h5>
- <ul class="side-nav">
- <li><a href="http://opengamestudio.org/category/news.html">News</a></li>
-
- </ul>
- -->
-
-
-
-
- <h5 class="sidebar-title">Ads</h5>
- <script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
- <!-- ogs2 -->
- <ins class="adsbygoogle"
- style="display:block"
- data-ad-client="ca-pub-4473792248813084"
- data-ad-slot="9024247127"
- data-ad-format="auto"></ins>
- <script>
- (adsbygoogle = window.adsbygoogle || []).push({});
- </script>
-
- </aside> <!-- End Sidebar -->
-
- </div> <!-- End Main Content and Sidebar -->
-
-
- <!-- Footer -->
- <footer class="row">
- <div class="large-12 columns">
- <hr />
- <div class="row">
- <div class="large-7 columns">
- <p>Proudly powered by <a href="http://getpelican.com">Pelican</a>, which takes great advantage of <a href="http://python.org">Python</a>.</p>
- </div>
- </div>
- </div>
- <script type="text/javascript">
- var _gaq = _gaq || [];
- _gaq.push(['_setAccount', 'UA-3773114-1']);
- _gaq.push(['_trackPageview']);
- (function() {
- var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
- ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
- var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
- })();
- </script>
- </footer>
|