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<!DOCTYPE html>
<html>
<meta charset="utf-8">
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<style>
#header
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padding: 0.7em;
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<center>
<div id="header">
<a href="../../en/news/index.html">News</a>
<a href="../../en/page/games.html">Games</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="about.html">EN</a>
<a href="../../ru/page/about.html">RU</a>
</div>
</div>
<h1 class="news_item_title">About</h1>
<div class="news_item">
<div class="news_item_contents">
<p><strong>Goals</strong></p>
<p>The goals of Opensource Game Studio are:</p>
<ul>
<li>creation of free video game development tools</li>
<li>making video games with those tools</li>
<li>preparing video game development tutorials</li>
</ul>
<p>To this date, we have released OGS Mahjong 1. Its a solitaire game and the first step in the long path towards full-scale RPG.</p>
<p><strong>Team</strong></p>
<ul>
<li>Michael “kornerr” Kapelko – software engineer, co-founder</li>
<li>Ivan “Kai SD” Korystin – game designer, QA, PM, co-founder</li>
</ul>
<p><strong>Contributors</strong></p>
<ul>
<li>Maxim Zaretsky – writer</li>
<li>Tatyana Artemyeva – QA</li>
<li>devALEX – software engineer</li>
<li>Timur “Sora” Malikin, Anton “Kif” Chernov- 3D modellers</li>
<li>Thierry Delaunay, Miguel de Dios, Dirk Pervolz, Jurgen Rauscher – translators</li>
</ul>
<p><strong>Support us</strong></p>
<p>If you like what we do, support us by joining our group at <a href="https://twitter.com/OpenGameStudio">Twitter</a>, <a href="https://www.facebook.com/groups/162611230470183">Facebook</a>, or <a href="https://vk.com/opengamestudo">VK</a>. One day well need your help.</p>
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