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  1. <!DOCTYPE html>
  2. <html>
  3. <meta charset="utf-8">
  4. <head>
  5. <link rel="stylesheet" href="../../style.css">
  6. </head>
  7. <body>
  8. <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
  9. <div id="header">
  10. <div>
  11. <strong id="title">Open Game Studio</strong>
  12. <div id="lang">
  13. <a href="../../en/news/index6.html">EN</a>
  14. <a href="../../ru/news/index6.html">RU</a>
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  17. <div class="header2">
  18. <div class="menu">
  19. <a href="../../en/news/index.html">News</a>
  20. <a href="../../en/game/index.html">Games</a>
  21. <a href="../../en/tool/index.html">Tools</a>
  22. <a href="../../en/page/about.html">About</a>
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  24. <a class="discord" href="https://discord.gg/3A6THQabNf">
  25. <img src="../../images/discord.png"></img>
  26. </a>
  27. <div class="clear"></div>
  28. </div>
  29. </div>
  30. <center>
  31. <h1>News</h1>
  32. <div class="news_item">
  33. <h2 class="news_item_title">
  34. <a href="2016-roadmap.html">Roadmap for 2016</a>
  35. </h2>
  36. <p class="news_item_date">
  37. 2015-12-26 00:00
  38. </p>
  39. <div class="news_item_contents">
  40. <p>As you know, according to the <a href="2015-roadmap.html">previously published roadmap</a>, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.. . .</p>
  41. </div>
  42. <div class="news_item_more">
  43. <a href="2016-roadmap.html">Continue reading</a>
  44. </div>
  45. </div>
  46. <div class="news_item">
  47. <h2 class="news_item_title">
  48. <a href="livesession-materials-editor-07.html">Live session video and downloads</a>
  49. </h2>
  50. <p class="news_item_date">
  51. 2015-11-15 00:00
  52. </p>
  53. <div class="news_item_contents">
  54. <p>If you missed the live session, you can watch it here:
  55. <a href="https://www.livecoding.tv/video/kornerr/playlists/whac-a-mole-from-scratch/">https://www.livecoding.tv/video/kornerr/playlists/whac-a-mole-from-scratch/</a>. . .</p>
  56. </div>
  57. <div class="news_item_more">
  58. <a href="livesession-materials-editor-07.html">Continue reading</a>
  59. </div>
  60. </div>
  61. <div class="news_item">
  62. <h2 class="news_item_title">
  63. <a href="livesession-editor-07.html">Creating a simple game live: 15 November 2015</a>
  64. </h2>
  65. <p class="news_item_date">
  66. 2015-11-09 00:00
  67. </p>
  68. <div class="news_item_contents">
  69. <p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Whac-a-mole+game+from+scratch+live&amp;iso=20151115T12&amp;p1=37&amp;ah=3">15 November 2015 at 12:00 CET</a>. Join us!. . .</p>
  70. </div>
  71. <div class="news_item_more">
  72. <a href="livesession-editor-07.html">Continue reading</a>
  73. </div>
  74. </div>
  75. <div class="news_item">
  76. <h2 class="news_item_title">
  77. <a href="soon-game-creation-editor-07.html">SOON: Creating a simple game live (Editor 0.7)</a>
  78. </h2>
  79. <p class="news_item_date">
  80. 2015-11-02 00:00
  81. </p>
  82. <div class="news_item_contents">
  83. <p>As we have promised, we are ready to give you Editor 0.7 which is capable of creating the complete test chamber. However, after recreating the test chamber ourselves, it became clear that:</p>
  84. <ol>
  85. <li>it takes more than 8 hours to recreate it (too long). . .</li>
  86. </ol>
  87. </div>
  88. <div class="news_item_more">
  89. <a href="soon-game-creation-editor-07.html">Continue reading</a>
  90. </div>
  91. </div>
  92. <div class="news_item">
  93. <h2 class="news_item_title">
  94. <a href="bye-desura-hello-humblebundle.html">Desura no more, hello Humble Bundle Widget</a>
  95. </h2>
  96. <p class="news_item_date">
  97. 2015-07-23 00:00
  98. </p>
  99. <div class="news_item_contents">
  100. <p>After the recent bankruptcy of Desura's parent company, we decided, that we need a new place for our Deluxe version. Something better, more modern and more trustworthy. We have chosen the Humble Widget, with which you can buy the deluxe version of the game without leaving our site.. . .</p>
  101. </div>
  102. <div class="news_item_more">
  103. <a href="bye-desura-hello-humblebundle.html">Continue reading</a>
  104. </div>
  105. </div>
  106. <div class="news_item">
  107. <h2 class="news_item_title">
  108. <a href="test-chamber-for-everyone.html">Test chamber for everyone (Editor 0.7.0)</a>
  109. </h2>
  110. <p class="news_item_date">
  111. 2015-07-22 00:00
  112. </p>
  113. <div class="news_item_contents">
  114. <p>As you know, the main goal of Editor 0.7.0 is the ability to create the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a> with it. It needs Actions' system and a few stability fixes for that. We are going to publish a detailed article describing how to create the test chamber, too, so that anyone could create their own test chamber!. . .</p>
  115. </div>
  116. <div class="news_item_more">
  117. <a href="test-chamber-for-everyone.html">Continue reading</a>
  118. </div>
  119. </div>
  120. <div class="news_item">
  121. <h2 class="news_item_title">
  122. <a href="2015-roadmap.html">Roadmap for 2015-2016</a>
  123. </h2>
  124. <p class="news_item_date">
  125. 2015-07-19 00:00
  126. </p>
  127. <div class="news_item_contents">
  128. <p>As promised, we have come up with a list of milestones and their approximate dates for the coming year:</p>
  129. <ol>
  130. <li>Editor 0.7.0 (October 2015) - Actions' system: we recreate the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a>. . .</li>
  131. </ol>
  132. </div>
  133. <div class="news_item_more">
  134. <a href="2015-roadmap.html">Continue reading</a>
  135. </div>
  136. </div>
  137. <div class="news_item">
  138. <h2 class="news_item_title">
  139. <a href="editor-06.html">Editor 0.6.0</a>
  140. </h2>
  141. <p class="news_item_date">
  142. 2015-06-28 00:00
  143. </p>
  144. <div class="news_item_contents">
  145. <p>We completed Editor 0.6.0. You can <a title="Editor 0.6.0" href="https://youtu.be/q85GcC6l4Tw" target="_blank">see 0.6.0 in action here</a>. </p>
  146. <p>Editor 0.6.0 got the following new features:</p>
  147. <ol>
  148. <li>Camera and light node positioning. . .</li>
  149. </ol>
  150. </div>
  151. <div class="news_item_more">
  152. <a href="editor-06.html">Continue reading</a>
  153. </div>
  154. </div>
  155. <div class="news_item">
  156. <h2 class="news_item_title">
  157. <a href="editor-06-roadmap.html">Editor 0.5.0 and plans for 0.6.0</a>
  158. </h2>
  159. <p class="news_item_date">
  160. 2015-04-15 00:00
  161. </p>
  162. <div class="news_item_contents">
  163. <p>We completed Editor 0.5.0. As it was planned, it has scene node tree editing, property browser, and Qt5 support. You can <a title="Editor 0.5.0" href="https://youtu.be/Vb2Q6IuQDbo" target="_blank">see 0.5.0 in action here</a>. . . .</p>
  164. </div>
  165. <div class="news_item_more">
  166. <a href="editor-06-roadmap.html">Continue reading</a>
  167. </div>
  168. </div>
  169. <p class="pagination_title">Page 6 of 7</p>
  170. <p>
  171. <a href="index5.html">« Newer</a>
  172. <a href="index7.html">Older »</a>
  173. </p>
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  175. The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
  176. from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
  177. The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
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