|
- <!DOCTYPE html>
- <html>
- <meta charset="utf-8">
- <head>
- <style>
- #header
- {
- background: #2BA6E3;
- padding: 0.7em;
- text-align: left;
- }
- #header a
- {
- color: white;
- text-decoration: none;
- padding: 0.5em 1em 0.5em 1em;
- }
-
- #lang
- {
- float: right;
- }
-
- .news_item
- {
- background: #FFFFFF;
- width: 720px;
- padding: 1em;
- margin-top: 2em;
- margin-bottom: 2em;
- border: 1px solid #E0E0E0;
- text-align: left;
- }
- .news_item_contents
- {
- color: #444;
- line-height: 1.5em;
- }
- .news_item_date
- {
- margin-bottom: 2em;
- color: #aaa;
- }
-
- html
- {
- font-family: sans-serif;
- }
- body
- {
- background: #FAFAFA;
- }
- code, pre
- {
- font-family: monospace, serif;
- font-size: 1em;
- color: #7f0a0c;
- }
- img
- {
- width: 720px;
- }
- a
- {
- color: #3A91CB;
- }
-
- table
- {
- border-collapse: collapse;
- }
- table, th, td
- {
- border: 1px solid #aaa;
- padding: 0.5em;
- margin-top: 0.5em;
- margin-bottom: 0.5em;
- }
- </style>
- </head>
- <body>
- <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
- <div id="header">
- <strong id="title">Open Game Studio</strong>
- <a href="../../en/news/index.html">News</a>
- <a href="../../en/game/index.html">Games</a>
- <a href="../../en/tool/index.html">Tools</a>
- <a href="../../en/page/about.html">About</a>
- <div id="lang">
- <a href="../../en/news/2016-tech-showcases.html">EN</a>
- <a href="../../ru/news/2016-tech-showcases.html">RU</a>
- </div>
- </div>
- <center>
- <h1>In the news...</h1>
- <div class="news_item">
- <h2 class="news_item_title">
- <a href="2016-tech-showcases.html">Technology showcases</a>
- </h2>
- <p class="news_item_date">
- 2016-10-31 00:00
- </p>
- <div class="news_item_contents">
- <p><img src="../../images/2016-10-31_tech-showcases.png" alt="Feature file in the background" /></p>
- <p>In this article, we take another look at 2015-2016 live sessions' format and introduce a new showcase format for 2017.</p>
- <p><strong>2015 and 2016: live sessions.</strong></p>
- <p>As you know, we use live sessions to show the state of our technology and create a small functional game from scratch. We have conducted four live sessions in the past year, which gave birth to the following small games:</p>
- <table>
- <tr>
- <th>**№**</th>
- <th>**Created game**</th>
- <th>**Live session date**</th>
- </tr>
- <tr>
- <td>1</td>
- <td>Whac-a-mole</td>
- <td>November 2015</td>
- </tr>
- <tr>
- <td>2</td>
- <td>Rolling ball</td>
- <td>February 2016</td>
- </tr>
- <tr>
- <td>3</td>
- <td>Domino</td>
- <td>May 2016</td>
- </tr>
- <tr>
- <td>4</td>
- <td>Mahjong Solitaire</td>
- <td>September 2016</td>
- </tr>
- </table>
- <p>We spent four months to prepare for these live sessions. It has been an extremely useful experience for us. However, 2017 will have only 2 live sessions. Why? We want to spend more time on actual development!</p>
- <p><strong>2017: live sessions + technical previews.</strong></p>
- <p>Starting next year, we will be doing technical previews twice a year. A technical preview is another way to show the state of our technology, but without creating new games and conducting live sessions.</p>
- <p>Here's an approximate schedule of technical previews and live sessions for 2017:</p>
- <table>
- <tr>
- <th>**№**</th>
- <th>**Month**</th>
- <th>**Showcase type**</th>
- <th>**Topic**</th>
- </tr>
- <tr>
- <td>1</td>
- <td>January</td>
- <td>Technical preview</td>
- <td>Android platform support</td>
- </tr>
- <tr>
- <td>2</td>
- <td>April</td>
- <td>Live session</td>
- <td>Android game creation</td>
- </tr>
- <tr>
- <td>3</td>
- <td>July</td>
- <td>Technical preview</td>
- <td>To be announced</td>
- </tr>
- <tr>
- <td>4</td>
- <td>October</td>
- <td>Live session</td>
- <td>To be announced</td>
- </tr>
- </table>
- <p>That's it for taking another look at 2015-2016 live sessions' format and introducing the new showcase format for 2017.</p>
- </div>
- </div>
- <div id="footer">
- The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
- from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
- The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
- </div>
- </center>
- </body>
- </html>
|