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  1. <!DOCTYPE html>
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  6. <title>Opensource Game Studio</title>
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  21. <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
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  24. <div class="row top-menu">
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  26. <a href="/pages/projects.html" class="menu-button secondary">Projects</a>
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  32. <!-- Main Page Content and Sidebar -->
  33. <div class="row">
  34. <!-- Main Blog Content -->
  35. <div class="large-9 columns">
  36. <article>
  37. <a href="http://opengamestudio.org/2016-august-recap.html"><h3 class="article-title">August 2016 recap</h3></a>
  38. <h6 class="subheader" title="2016-09-03T00:00:00+03:00">Sat 03 September 2016
  39. <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-august-recap-ru.html">ru</a>
  40. </h6><p><img alt="2016-august-recap" src="http://opengamestudio.org/2016-09-03_august-recap.png"></p>
  41. <p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.</p>
  42. <p><strong>UIQt module</strong> is a collection of UI components backed by Qt. We only use it for Editor UI at the moment.</p>
  43. <p>Here is a list …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  44. </p>
  45. <a class="button radius secondary small right" href="http://opengamestudio.org/2016-august-recap.html">Read More</a>
  46. <hr class="gradient"/>
  47. </article>
  48. <article>
  49. <a href="http://opengamestudio.org/back-to-social-networks.html"><h3 class="article-title">We’re back to social networks</h3></a>
  50. <h6 class="subheader" title="2016-08-18T00:00:00+03:00">Thu 18 August 2016
  51. <a class="button secondary small translation-button" href="http://opengamestudio.org/back-to-social-networks-ru.html">ru</a>
  52. </h6><p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
  53. <p>Follow us to stay up-to-date!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  54. </p>
  55. <a class="button radius secondary small right" href="http://opengamestudio.org/back-to-social-networks.html">Read More</a>
  56. <hr class="gradient"/>
  57. </article>
  58. <article>
  59. <a href="http://opengamestudio.org/once-mahjong-always-mahjong.html"><h3 class="article-title">Once Mahjong – always Mahjong</h3></a>
  60. <h6 class="subheader" title="2016-08-10T00:00:00+03:00">Wed 10 August 2016
  61. <a class="button secondary small translation-button" href="http://opengamestudio.org/once-mahjong-always-mahjong-ru.html">ru</a>
  62. </h6><p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.</p>
  63. <p>It took us 3 years to reach the first goal …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  64. </p>
  65. <a class="button radius secondary small right" href="http://opengamestudio.org/once-mahjong-always-mahjong.html">Read More</a>
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  70. <h6 class="subheader">Page 3 of 3</h6>
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  86. <h5 class="sidebar-title">Categories</h5>
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