<!DOCTYPE html> <html> <meta charset="utf-8"> <head> <link rel="stylesheet" href="../../style.css"> </head> <body> <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script> <div id="header"> <div class="header2"> <div class="menu"> <a href="../../en/news/index.html">News</a> <a href="../../en/game/index.html">Games</a> <a href="../../en/tool/index.html">Tools</a> <a href="../../en/page/about.html">About</a> </div> <div id="lang"> <a href="../../en/news/llm-first-py-cxx.html">EN</a> <a href="../../ru/news/llm-first-py-cxx.html">RU</a> </div> <div class="clear"></div> </div> </div> <h3 class="left_item_title">In the news...</h3> <center> <div class="news_item"> <h2 class="news_item_title"> <a href="llm-first-py-cxx.html">The first example of a portable code</a> </h2> <p class="news_item_date"> 2024-04-11 00:00 </p> <div class="news_item_contents"> <h1 id="supportedplatforms">Supported platforms</h1> <p>To verify code portability, I selected the following platforms and languages:</p> <ul> <li>C++: Linux, macOS, OpenWrt, Windows</li> <li>JavaScript: Chrome, Firefox, Safari</li> <li>Kotlin: Android</li> <li>Python: Linux, macOS, Windows</li> <li>Swift: iOS, macOS</li> </ul> <p>I created a simple "Hello World" example for each language to understand the basic requirements of each platform.</p> <p>By the way, OpenWrt turned out the most complex platform to create "Hello World" for, because my TP-Link TL-MR3020 r1 router is considered obsolete since 2018. I had to use the old 17.01.7 firmware, which took about three weeks.</p> <h1 id="anchorlanguageandlimitedlanguagemodel">Anchor language and limited language model</h1> <p>For the whole month I was asking myself the same question: "Which language should I choose as a starting point to convert to other languages from?" Initial considerations were pointing me to C++ due to strong types. However, as soon as I found out Python has Type hints, I chose Python.</p> <p>Python is good because:</p> <ul> <li>one can specify a type with Type hints</li> <li>Python has portability across Linux, macOS, Windows out of the box</li> <li>pip simplifies distribution of the language conversion instrument</li> <li>Python does not require a separate compilation step, which speeds up development</li> </ul> <p>However, not every Python code will suite the language conversion instrument under development. Only the code that satisfies the constraints of the <code>Limited language model</code>.</p> <p>Limited language model is a subset of Python with various restrictions in both syntax and a set of available functions. Here is a glimpse of those restrictions, the image below depicts Python to C++ conversion result:</p> <p><img src="../../images/2024_llm-first-py-cxx.jpg" alt="Python to C++ example" /></p> <h1 id="aprilplans">April plans</h1> <p>I'm going to write game logic for "Memory" in Python and convert it to C++ by the instrument under development.</p> </div> </div> <div id="disqus_thread"></div> <script> var disqus_config = function () { this.page.url = "https://opengamestudio.org/en/news/llm-first-py-cxx.html"; this.page.identifier = "llm-first-py-cxx.html"; }; (function() { // DON'T EDIT BELOW THIS LINE var d = document, s = d.createElement('script'); s.src = 'https://opengamestudio.disqus.com/embed.js'; s.setAttribute('data-timestamp', +new Date()); (d.head || d.body).appendChild(s); })(); </script> <noscript>Please enable JavaScript to view the <a href="https://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript> <div id="footer"> The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. </div> </center> </body> </html>